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Original Killer Concept: The Brothers

Hey, I just wanted to share the idea I came up with for a killer here. Please keep in mind this is JUST FOR FUN :)

Killer - The Brothers

POWER:

TREPIDATION

While in chase with a survivor, Trepidation activates and remains active 5 seconds after a chase ends.Press and hold the active ability button for 1 second before being able to select where to place your 'passive brother'. Your passive brother can be placed no further than 16m of your location and must be placed behind an object that is at least waist height. Further, the survivor you are chasing cannot be looking directly where you are spawning your brother (to create the mindgame of do I stop him from using his power here or is he faking it and going to mindgame me while I'm not looking at the killer.)After spawning a 'passive brother', he will remain crouched and stationary, emitting quiet whimpers within 6m. At any point within the stationary brothers 12 seconds life time the killer can instantaneously teleport to its location (which would despawn it). Any survivors within 16m of your teleport location will shout and will be inflicted with 'fear'. If the survivor in chase runs into the passive brother (like touching a dredge remenant) the passive brother will instead shout inflicting the survivor with 'fear' before despawning.Trepidation has a 10 second cooldown after spawinging a passive brother.

CUMULATIVE FEAR:

Each time a survivor is inflicted with 'fear', Cumulative Fear gains charge. Once fully charged, teleportation to a 'passive brother' can be stronger and the killer gains the ability to turn a 'passive brother' into an 'active brother'. While Cumulative Fear is fully charged, you may press the secondary active ability button to teleport to the location of a 'passive brother', doing so will leave a 'passive brother' in the location you teleported from but will empty your Cumulative Fear meter. While Cumulative Fear is fully charged, you may highlight a 'passive brother' and turn him into an 'active brother', emptying your Cumulative Fear meter by doing so. By default the 'active brother' will start in 'chase' mode and will chase the same survivor as you starting at 100% speed and increasing to 130% over 16 seconds (% may need to be changed to balance). If the 'active brother' catches a survivor he will hold them in place for the killer. The 'active brother' despawns after 16 seconds of chase or if he is stunned by a pallet. At any point during an 'active brother's' chase, you can highlight them and press the active ability button to put them into 'hunt' mode. In 'hunt' mode the active brother will leave the chase to patrol gens around the map. If an 'active brother' in 'hunt' mode detects a survivor within 16m, it will hide behind the nearest cover within 20m of the generator it was closest to when detecting the survivor and become a 'passive brother' that will be highlighted yellow and will despawn after 30seconds. Teleporting to a 'passive brother' set from 'hunt' mode will grant you 10% haste for 10 seconds. You can use cumulative fear on passive brothers spawned this way just as you could on passive brothers you would spawn from Trepidation while in chase.(Cumulative fear will slowly build passively and exactly how much it is charged whenever a survivor is inflicted with fear really just depends on balance so it comes into play enough to be impactfully but not oppressive/ annoying to play against)

PERKS:

Hex: Favorite Child - While active, vaulting speed is 40% faster, pallet stun duration is 50% shorter, survivors are picked up and hooked 40% faster, and the kick action on pallets and generators is 20% faster.

Eyes Everywhere - everytime you break a pallet the aura of the generator with the most progress is revealed to you for 3 seconds

Hex: Rivalry - When this totem is cleansed, the obsession screams and reveals their location with killer instinct for 5 seconds and is inflicted with the exposed status effect for 80 seconds. The next time you hook the obsession all other survivors will reveal their aura to you for 5 seconds and become exposed for 40 seconds.