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Survivor Spawns

Maj33y
Maj33y Member Posts: 236
So When is this getting fixed ? 

Survivor Spawn locations are so awful esp when the Game throws 3 or 2 survivors together in an obvious spot without even a binding offering that can be seen half way across the map 

The other day me and a friend with a 3rd random person Spawned in the shack on the thompson House map .. and as I was crouching away I noticed the pig in her stealth mood stance and she caught my friend .. so she got 1-2 hooks early on in the game because of this horrible spawning System

It was Right at the start of the match like it only took a few seconds for her to get there 

And today I was playing Solo .
It was the Disturbed Ward map I spawned on top of the freaking hill and 2 other Survivors spawned close to me as I tried to get off the hill I got Stuck and couldn't move .. and Hillbilly was aiming at someone else saw me motionless and downed me I got hooked ... Someone unhooked me he was Ready with the chainsaw as soon as i was unhooked Downed again and killed .


So how come you only care about Totem Replacements and not give a ######### about Survivor Spawn locations.. 

This is just sad and unfair.

Comments

  • Ryuhi
    Ryuhi Member Posts: 3,883

    totems can't run or hide

  • Hoodied
    Hoodied Member Posts: 13,022

    @Ryuhi said:
    totems can't run or hide

    In this game, totems are playing hide and seek, and are losing!

  • AntiJelly
    AntiJelly Member Posts: 1,155

    In my opinion, if you think that survivor spawns are this big of a problem, you probably just need to get better at the game. You should watch this video: https://www.youtube.com/watch?v=t8u0jRxN2kQ
    Even though it's made to help you as killer, the same advice can be reversed and taken into account for survivors.

  • JanTheMan
    JanTheMan Member Posts: 495
    Just move to a different part of the map, if you didn't like were you spawned.
  • Maj33y
    Maj33y Member Posts: 236

    @Ryuhi said:
    totems can't run or hide

    I did mention I got stuck by the Hill edge So no I couldn't run or Hide ... I glitched into the Rock ... But in the first place why did the game throw me in such an obvious spot ? Ridiculous

  • Hoodied
    Hoodied Member Posts: 13,022

    @Maj33y said:

    @Ryuhi said:
    totems can't run or hide

    I did mention I got stuck by the Hill edge So no I couldn't run or Hide ... I glitched into the Rock ... But in the first place why did the game throw me in such an obvious spot ? Ridiculous

    The new system for killer looks nice

  • Maj33y
    Maj33y Member Posts: 236

    @JanTheMan said:
    Just move to a different part of the map, if you didn't like were you spawned.

    Sometimes you won't have enough time to change your spot and there is nothing to obsecure the killer's view I can name a few maps

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Maj33y said:

    @Ryuhi said:
    totems can't run or hide

    I did mention I got stuck by the Hill edge So no I couldn't run or Hide ... I glitched into the Rock ... But in the first place why did the game throw me in such an obvious spot ? Ridiculous

    The new system for killer looks nice

    I agree, it looks ######### GLORIOUS!!!!
  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Knowing survivor spawns as Killer is part of beeing able to combat coordinated SWF groups. Time efficiency is important. Try to run next time. Never understood why people urban crouch in the first seconds after spawning...
  • Gorgonia
    Gorgonia Member Posts: 1,607
    I once spawned like 5 to 6 meters away from The Huntress at Badham Preschool. As the camera was going around me as the game started, I noticed her staring at me. No time to run haha
  • Maj33y
    Maj33y Member Posts: 236

    @DwightsLifeMatters said:
    Knowing survivor spawns as Killer is part of beeing able to combat coordinated SWF groups. Time efficiency is important.

    Killer shouldn't be able to memorize survivor spawn Spots .. it has to be Randomised .. it's basically giving the killer a tip of an advantage esp when the game Spawns not only one but several Survivors in a horrible spot.

    The Devs really need to take a look into this .

    I know there are far more important issues than this like Game Bugs , game crashing errors , Matchmaking stuff ..

    But this is an important part of balancing the game as well .

    I play both Survivor and Killer Equally and some maps are just way too easy for killer than others and it is guaranteed someone should be in that spot and they wouldn't be able to make it far if i get there in time .

    Like The Groaning Store House Map .

    Survivors always Spawn by the tower or behind the shack and there's no way you could get out of that spot without being caught .. someone has to .. you can go and test it in KYF .. the Spawns are So horrible .

    I just don't get it .. What's the point of binding offerings if the game is going to throw 2-3 Survivors together anyways .

    The more survivors there are the better and Way easier for killer .. there is no challenge at all.

    And the devs seem to be too biased .. Buffing killer perks . Nerfing Survivor perks and on top of that the horrible spawns .

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Maj33y said:

    @DwightsLifeMatters said:
    Knowing survivor spawns as Killer is part of beeing able to combat coordinated SWF groups. Time efficiency is important.

    Killer shouldn't be able to memorize survivor spawn Spots .. it has to be Randomised .. it's basically giving the killer a tip of an advantage esp when the game Spawns not only one but several Survivors in a horrible spot.

    The Devs really need to take a look into this .

    I know there are far more important issues than this like Game Bugs , game crashing errors , Matchmaking stuff ..

    But this is an important part of balancing the game as well .

    I play both Survivor and Killer Equally and some maps are just way too easy for killer than others and it is guaranteed someone should be in that spot and they wouldn't be able to make it far if i get there in time .

    Like The Groaning Store House Map .

    Survivors always Spawn by the tower or behind the shack and there's no way you could get out of that spot without being caught .. someone has to .. you can go and test it in KYF .. the Spawns are So horrible .

    I just don't get it .. What's the point of binding offerings if the game is going to throw 2-3 Survivors together anyways .

    The more survivors there are the better and Way easier for killer .. there is no challenge at all.

    And the devs seem to be too biased .. Buffing killer perks . Nerfing Survivor perks and on top of that the horrible spawns .

    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?
  • Maj33y
    Maj33y Member Posts: 236
    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?
    Then Why do they care about Totems and are placing them at better spots starting from this last update and not care about Survivor Spawns .

    Given the fact that the majority of Survivors don't even bother about cleansing totems esp around 10-20 Ranks . If they are going to cater to one side over the other . It'd unbalance the game .
  • ad19970
    ad19970 Member Posts: 6,463

    Survivors spawning on Hex: totems is easily the biggest problem. I actually think survivors should always spawn quite close to each other. So if they want to rush gens optimally by all repairing a gen by themselves, they'll at least have to waste a bit of time finding gens.
    Of course though they shouldn't spawn somewhere where they can be almost immediately found by the killer. Had that once, quite frustrating.

  • Ryuhi
    Ryuhi Member Posts: 3,883

    @Maj33y said:
    DwightsLifeMatters 

    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?

    Then Why do they care about Totems and are placing them at better spots starting from this last update and not care about Survivor Spawns .

    Given the fact that the majority of Survivors don't even bother about cleansing totems esp around 10-20 Ranks . If they are going to cater to one side over the other . It'd unbalance the game .

    Getting a bad spawn as survivor means "aww darn, I have to actually juke the killer and can't gen jockey right off the bat." Meanwhile, getting a bad hex totem spawm means "Whelp, guess im going with 3 perks this game."

  • Milo
    Milo Member Posts: 7,383

    @Maj33y said:
    DwightsLifeMatters 

    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?

    Then Why do they care about Totems and are placing them at better spots starting from this last update and not care about Survivor Spawns .

    Given the fact that the majority of Survivors don't even bother about cleansing totems esp around 10-20 Ranks . If they are going to cater to one side over the other . It'd unbalance the game .

    How to find survivors 101:
    1) Go to the gen
    2) If none are present go to step 1
    3) If there is a survivor = PROFIT

    Also! Try to learn how to run! Both you and your friend.

  • Shad03
    Shad03 Member Posts: 3,732

    @Maj33y you're obviously new here. While I will agree the crying from both sides can get annoying, I will have to say that Survivors are getting more love, it is just recently that the Devs decided that MAYBE Killers should have some good things too.

    Survivor spawns also need some sort of work but some of you are in the minority and have bad luck. Now there was this one time I spawned right next to the Nurse in the Game but I just laughed and hid from here since she somehow didn't notice me.

    It sucks getting stuck on a hill ledge but again, happens once every lifetime (if this is a regular happening for you then place a map offering, might help). Survivors still have more strength then a killer in terms of perks, and not nearly as many drawbacks. Muse on this, before you say Devs are only considering a Killer's side.

  • Maj33y
    Maj33y Member Posts: 236
    Milo said:

    @Maj33y said:
    DwightsLifeMatters 

    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?

    Then Why do they care about Totems and are placing them at better spots starting from this last update and not care about Survivor Spawns .

    Given the fact that the majority of Survivors don't even bother about cleansing totems esp around 10-20 Ranks . If they are going to cater to one side over the other . It'd unbalance the game .

    How to find survivors 101:
    1) Go to the gen
    2) If none are present go to step 1
    3) If there is a survivor = PROFIT

    Also! Try to learn how to run! Both you and your friend.

    It's not about Gens .. there wasn't even a generator in there or any noises at all the match just started .. the killer knew if he'd spawned where he was then there'd be someone in the shack and it only took a matter of seconds .. the killer need to find survivors on their own .. for example ..

    Let's say it was the autoheavens Gas station map then I knew if i spawned inside the building with the basement then i can charge with the chainsaw towards the shack cause I know for sure it is a definite Spawn for survivors and it will get me an easy catch right from the start .. then I'd attribute that to the game being terrible with the spawn system and not my effort that earned me that easy catch .. Yes it is smart of me to memorise Survivor Spawning location .. but how much does it require do you think to actually figure it out ? .. with little Spawning Spots it's not that hard esp when you play killer a lot .


    I don't know what is upsetting about adding more Random spots for survivors to spawn like it wouldn't even make much of a difference if you are terrible then you will get knocked down sooner or later ..

    but to hand a free hook Early on in the game to killer isn't fair at all . 
  • Maj33y
    Maj33y Member Posts: 236
    Ryuhi said:

    @Maj33y said:
    DwightsLifeMatters 

    What do you mean with "shouldn't" the devs never said it should or shouldn't be possible. As long as gen, totem and exit gates are can be memorised by survivors I don't see why spawns shouldn't. Just run next time and split up. Is it that difficult?

    Then Why do they care about Totems and are placing them at better spots starting from this last update and not care about Survivor Spawns .

    Given the fact that the majority of Survivors don't even bother about cleansing totems esp around 10-20 Ranks . If they are going to cater to one side over the other . It'd unbalance the game .

    Getting a bad spawn as survivor means "aww darn, I have to actually juke the killer and can't gen jockey right off the bat." Meanwhile, getting a bad hex totem spawm means "Whelp, guess im going with 3 perks this game."

    Running a Hex Perk is intended to involve some Risk and that's why there is Thrill of the hunt perk for that and it is your job to pressure the map + Devs keep on altering and working on totems placements .. Read the recent patch notes .. But they don't even care Spawning 3 Survivors on top of a hill that can be seen by killer from distance .. that's completely ridiculous and I doubt they'd even do anything about this .. I've been Writing about this for a while and haven't seen anything at all.
  • Maj33y
    Maj33y Member Posts: 236
    Shad03 said:

    @Maj33y you're obviously new here. While I will agree the crying from both sides can get annoying, I will have to say that Survivors are getting more love, it is just recently that the Devs decided that MAYBE Killers should have some good things too.

    Survivor spawns also need some sort of work but some of you are in the minority and have bad luck. Now there was this one time I spawned right next to the Nurse in the Game but I just laughed and hid from here since she somehow didn't notice me.

    It sucks getting stuck on a hill ledge but again, happens once every lifetime (if this is a regular happening for you then place a map offering, might help). Survivors still have more strength then a killer in terms of perks, and not nearly as many drawbacks. Muse on this, before you say Devs are only considering a Killer's side.

    I tried Using the Spawn as far as possible from killer offering .. but it doesn't seem to work and throws someone else with you . And it is a temporary solution how many of these offerings do you get .. spawn spots need to be worked on better .. adding more Randomized spots .. making the possibility to memorise more difficult. 


    As a survivor I never liked any of these binding offerings nor I ever use them whenever someone uses that I'd Crouch away or run to a different spot.

    There is even an offering for killer that seperates survivors but it is completely useless .. cause for killer the more survivors there are the better .. and if I play as killer I'd hope that I catch several .. To Stalk , Chainsaw etc . What would worry me is if i were chasing someone and the 3 others were working on different gens .

  • Shad03
    Shad03 Member Posts: 3,732

    @Maj33y said:
    Shad03 said:

    @Maj33y you're obviously new here. While I will agree the crying from both sides can get annoying, I will have to say that Survivors are getting more love, it is just recently that the Devs decided that MAYBE Killers should have some good things too.

    Survivor spawns also need some sort of work but some of you are in the minority and have bad luck. Now there was this one time I spawned right next to the Nurse in the Game but I just laughed and hid from here since she somehow didn't notice me.

    It sucks getting stuck on a hill ledge but again, happens once every lifetime (if this is a regular happening for you then place a map offering, might help). Survivors still have more strength then a killer in terms of perks, and not nearly as many drawbacks. Muse on this, before you say Devs are only considering a Killer's side.

    I tried Using the Spawn as far as possible from killer offering .. but it doesn't seem to work and throws someone else with you . And it is a temporary solution how many of these offerings do you get .. spawn spots need to be worked on better .. adding more Randomized spots .. making the possibility to memorise more difficult. 

    As a survivor I never liked any of these binding offerings nor I ever use them whenever someone uses that I'd Crouch away or run to a different spot.

    There is even an offering for killer that separates survivors but it is completely useless .. cause for killer the more survivors there are the better .. and if I play as killer I'd hope that I catch several .. To Stalk , Chainsaw etc . What would worry me is if i were chasing someone and the 3 others were working on different gens .

    There is a joke between me and the people I play with. Vigo's Shroud seems to do the opposite of what the description states. Which is it brings you closer to the killer. Personally I don't think I can ever understand your problem. I just call it bad luck and hope the next game the killer doesn't find you.

    Well stealth is the best way to avoid being found first. Just keep a eye out for your surroundings.

    I hear you, but there are advantages to separate survivors. It all depends on playstyles.

  • Ryuhi
    Ryuhi Member Posts: 3,883

    @Maj33y said:
    Running a Hex Perk is intended to involve some Risk and that's why there is Thrill of the hunt perk for that and it is your job to pressure the map + Devs keep on altering and working on totems placements .. Read the recent patch notes .. But they don't even care Spawning 3 Survivors on top of a hill that can be seen by killer from distance .. that's completely ridiculous and I doubt they'd even do anything about this .. I've been Writing about this for a while and haven't seen anything at all.

    You asked why they're even working on totem spawns and ignoring the dreaded terribly unfair survivor spawns, I explained why. Not only that, but the totem spawns are still a joke, but they're something that is going to be continued to be addressed. Because totems can't move, and because there can be a much bigger consequence for them being found.

  • Ryuhi
    Ryuhi Member Posts: 3,883

    @Maj33y said:
    Shad03 said:

    @Maj33y you're obviously new here. While I will agree the crying from both sides can get annoying, I will have to say that Survivors are getting more love, it is just recently that the Devs decided that MAYBE Killers should have some good things too.

    Survivor spawns also need some sort of work but some of you are in the minority and have bad luck. Now there was this one time I spawned right next to the Nurse in the Game but I just laughed and hid from here since she somehow didn't notice me.

    It sucks getting stuck on a hill ledge but again, happens once every lifetime (if this is a regular happening for you then place a map offering, might help). Survivors still have more strength then a killer in terms of perks, and not nearly as many drawbacks. Muse on this, before you say Devs are only considering a Killer's side.

    I tried Using the Spawn as far as possible from killer offering .. but it doesn't seem to work and throws someone else with you . And it is a temporary solution how many of these offerings do you get .. spawn spots need to be worked on better .. adding more Randomized spots .. making the possibility to memorise more difficult. 

    As a survivor I never liked any of these binding offerings nor I ever use them whenever someone uses that I'd Crouch away or run to a different spot.

    There is even an offering for killer that seperates survivors but it is completely useless .. cause for killer the more survivors there are the better .. and if I play as killer I'd hope that I catch several .. To Stalk , Chainsaw etc . What would worry me is if i were chasing someone and the 3 others were working on different gens .

    Stop using that offering. Seriously, its a legit giveaway for good killers: They see a secret offering on survivor side, they just go straight to the opposite end of the map. Either its the people spawn together one and they don't have a guaranteed survivor found, or its the one you used and they'll know where you spawn.

  • Maj33y
    Maj33y Member Posts: 236

    Here nobody used a Binding offering yet the Game still put all 3 of us on top of a hill like why ? what's the purpose of these binding offerings then . and usually when this happens the killer also spawns close by .

    this is just an example but there are other spots like nearby an exit gate .. or in the middle of an open area in the map .. where fast killers like Nurse or Hillybilly could get there in no time .