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Let's talk about Game Afoot

It's been eight months since I made a bug report about Game Afoot. I don't want to make another one because there's like three bug reports about game afoot anyway. I want to post about it here instead to draw more attention (and hopefully fix) this issue.

Special pallet breaks including killer powers, perks, and I assume event pallet breaks if they are ever coming back do not trigger the haste status effect one should gain when breaking a pallet in this manner. This wouldn't be as egregious if both the perk itself AND the wiki both state that you should get haste no matter how you break the pallet, even after eight months of this perk not working as intended. Either fix the issue or change the description.

Comments

  • fixblitzskin
    fixblitzskin Member Posts: 222

    Thwack works with killer powers. I think it didn’t for a while. It’s an easy fix that would make gameafoot good on pallet eaters

  • Devil_hit11
    Devil_hit11 Member Posts: 9,180

    gameafoot used to work on killer powers and it keeps being bugged and not bugged to work. i like using the perk but i wish the perk was slightly consistent. a terrible perk that i enjoy using for non-serious games.

  • Memesis
    Memesis Member Posts: 217

    I keep falling for the enticing nemesis-main desire to make a game afoot build just for it to not work like 75% of the time. I use a build to make sure I'm almost always chasing the obsession and even though the entity tendrils are doing their little dance on the obsession, AND the perk is shown as active by being lit, I get no benefit from the perk.

    This includes breaking pallets both normally and with the tentacle (tier 2 and 3, appears to make no difference) and using the kick action on generators.

    The only thing this perk does somewhat reliably is swap the obsession on a basic attack.

    Very deflating