KILLER CONCEPT: THE SOCIOPATH
hi! i'm new to the forums but i've been a fan of and playing DBD for at least two years, at least one year for sure. i woke up one day from a dream and this concept just popped up into my head. there's no lore to any games or movies, this is just me using my imagination. the actual character lore i have not come up with yet, so bear with me. but here is the Killer! tell me what you guys think. it probably needs some tweaks.
KILLER: THE SOCIOPATH (real name: Genesis Ira)
The Sociopath
Max base speed: 4.6 M/S
Height: AVERAGE
Terror Radius: 42 METERS
DESCRIPTION:
The Sociopath is a mind-breaking Killer, able to disorient and eliminate Survivors with her Power, Paroxysm.
Creator note: I didn't know what to do when it came to simply describing her and tried to do it like they did in the actual game, bear with me? :)
PERKS
The Sociopath starts with her three personal Perks: Delirious, Exile, and Illusion.
DELIRIOUS
VERY RARE The Sociopath Perk
Your presence disturbs others and drains their sanity.
Putting the Obsession into the dying state with a basic attack causes all Survivors within your Terror Radius to scream, revealing their auras for 5 seconds, and become Oblivious for 30 seconds.
Illusion then goes on cooldown for 60 seconds.
"You think you know crazy? I'll show you REAL crazy." -Genesis
EXILE
VERY RARE The Sociopath Perk
The one that sticks out the most.
You become obsessed with one Survivor.
While the Obsession is injured, all Survivors within 10 meters of them suffer from the Blindness status effect. This effect lingers for 2 seconds after moving out of range.
"You. You're the outcast. The one who sticks out the most." -Genesis
ILLUSION
VERY RARE The Sociopath Perk
You play with the minds of others, deceiving them and making them doubt everything.
If you are chasing an injured Survivor that is not the Obsession, that Survivor suffers from the Blindness status effect for the duration of the chase.
While in a chase, your Terror Radius is decreased by 25%.
"I had you in the palm of my hand this entire time. And you had no clue." -Genesis
POWER: PAROXYSM
Paroxysm turns the Sociopath into an undetectable assassin.
Spending time in chases fills the power gauge [full at 30 seconds total]. Once the power gauge is full, Paroxysm can be activated.
While active:
-All Survivors are affected by an illusionary Terror Radius as if the Sociopath were right behind them.
-All Survivors become Exposed.
-You gain the Undetectable status effect.
-You gain 5% Haste.
-You break pallets, walls, and generators 20% faster.
-Negates all Killer Perks that modify your Terror Radius.
Paroxysm lasts for 30 seconds.
[Cooldown: 50 seconds, then the gauge can be filled again.]
ADD-ONS!
PRESCRIPTION PILLS
ULTRA RARE Paroxysm Add-On
A bottle of pills labeled 'Chlorpromazine'. The bottle is just slightly more than half empty, and the label appears to be partially scratched off.
Increases the rate at which the power gauge fills by 25%. Decreases movement speed while Paroxysm is active by 5%.
MORE ADD-ONS COMING SOON?