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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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1v1/Chase Mode?

I'm pretty sure a 1v1 mode had been requested at some point, though I don't remember when or what details were involved.  But I've been thinking of a possible mode that would be purely chase-oriented.  So here's how I imagine it would go…  

No gens or hooks, no kills or escapes.  Just pure looping action for ten minutes.  No perks either.  When the players spawn in, their auras are revealed to each other for ten seconds to allow an easy meet-up, and then the chase begins.  When the Killer downs the Survivor, both players spawn away from each other, the Survivor is fully healed.  Their auras are once again revealed to each other for ten seconds to meet up again, and the chase continues.  Rinse and repeat until the timer runs out, and then the game goes to the tally screen.  And as a bonus, a Killer and Survivor could even queue up together like a SWF in case you wanted to play the mode with a friend.

A mode like this would be great for players to practice looping skills without the pressure of having to do gens or hooks, or without the loss and frustration that comes from being tunneled.  Because the looping skills are severely lacking for most of us.  And not everyone has friends that they can practice with in custom games.