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The endurance stacking you can do in this game is a little ridiculous

Yggleif
Yggleif Member Posts: 304

Between everyone being able to bring OtR, Styptics, DH, and BT if survivors actually realize all the endurance perks you can bring it can sometimes feel like you're not allowed to hit anybody and situations where survivors are just constantly bodyblocking and tanking hits for each other. I guess that's the real issue is endurance is good for stopping tunneling but when survivors realize how effective it is to use endurance offensively DBD feels nothing like a horror game in these moments as people are lining up to get hit on purpose and if you're a m1 killer there isn't a whole lot you can do about it.

Comments

  • Yggleif
    Yggleif Member Posts: 304

    Thank you for not actually reading my post I appreciate it. I understand how endurance works I'm saying when survivors are stacking endurance and multiple survivors are taking hits for the survivor being chased multiple times per game that's rather problematic because there isn't a ton a lot of killers that can do anything about it.

  • DeBecker
    DeBecker Member Posts: 374

    Show me how this can be ridiculous.

  • LockerLurk
    LockerLurk Member Posts: 297

    I feel like endurance is a necessary evil. On the one hand, we do need perks to help against tunnelling and endurance does that. On the other, it's a bandaid fix that feels bad whenever it's weaponized against a Killer who may already be struggling in a round. I don't think Endurance should count on protection hits personally, I think it should only become active if YOU are the one being chased. If ypu aren't and you run in, the endurance should be "saved" until you're directly the one being chased. That way, it only punishes tunnelling and can't be abused this way.

    Then again, is it really wrong to let Survivors have this tactic at all? Taking hits for people is a part of the game, it's strategy, who's to say they are wrong for doing this?

  • jmwjmw27
    jmwjmw27 Member Posts: 594

    the only one of these that should be working on you offensively is BT/OTR (which would be an easy fix if the killer and unhooked survivor lost collision). Every other form of endurance, whether WGLF or styptic is easily countered by counting aloud.

    I do empathize with lesser experienced players who don’t know all the ways endurance can trigger, but I also don’t think there are any problematic endurance triggers other than Styptics.

  • Yggleif
    Yggleif Member Posts: 304

    I generally don't like tunneling unless there isn't really another option, usually if I'm not already in a chase I'll go back to hook to interrupt the heal but go after the unhooker and rotate hooks that way so nobody is going on the hook twice in a row. I'm not really talking about single instances of endurance either. I'm talking about scenarios where people bodyblock go injured then bodyblock with DH and then another person comes in with another DH or styptic. I guess this is really only a SWF issue because solo would never be that coordinated but when you do run into it it does feel problematic because it punishes you for trying to play more fair.

  • katoptris
    katoptris Member Posts: 3,231

    Sounds like a you problem.

  • buggybug
    buggybug Member Posts: 625
    edited January 16

    Umm you may wanna go back to a few patch notes that had removed endurance stacking ages ago lol.

  • radiantHero23
    radiantHero23 Member Posts: 4,589

    You have not seen the 6.1.0 Ptb, right?