http://dbd.game/killswitch
The Nemesis rework
Nemesis new added abilities: Dash with roar and NE-α parasite.
New Mori: Rocket Launcher.
Buffed Contamination: Contaminated survivors can be better seen by zombies and make zombies move faster to contaminated survivors.
Reworked Zombies: New animations, more zombies, voices, textures and models.
New item for survivors: Stun grenade.
Reworked addons.
Nemesis has now 3 abilities instead of 1.
Roar happens the moment you activate Dash, letting all survivors know you're going to Dash as a countermeasure. Roaring give survivors a deafening status effect when nemesis roars at survivors in close proximity. Movement Speed is same as Oni's Demon Dash but manoeuvrability is same as Chucky's Slice & Dice .
Nemesis can activate the NE-α parasite when he's standing close to a zombie, giving them a ranged attack. There is a limited amount of parasites he can give and the parasite can be killed through stun grenades, pallets or head-on.
Comments
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giving nemesis like a rush mode on a cooldown of like 45 seconds would be heaven.
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It would be a dream come true...
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