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[Low Priority] Xenomorph has burned vfx stuck on screen if picking up from crawler mode while burned

AetherBytes
AetherBytes Member, Alpha Surveyor Posts: 3,185

SUMMARY OF THE ISSUE:

When the Xenomorph has taken burn damage and leaves crawler mode via grabbing a survivor, the burned vfx stays on screen. Additionally, damage does not deplete over time while out of crawler mode, leading to a potential situation where the xenomorph enters crawler mode and is instantly burned out of it. Once crawler mode is active again, the mechanic behaves normally again, degrading damage until 0 at which point the vfx vanishes.

PLATFORM: PC (may be universal)

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:

  1. Take partial flame damage from a turret, but don't leave crawler mode
  2. Pick up survivor.

VIDEO:

PLAYER LOGS:

  • Player logs are required from PC players only.
1
1 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review

Comments

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,185

    With the latest changes you're hoping to push BHVR this just became a whole lot higher of a priority.