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http://dbd.game/killswitch
Survivors Crouching in Front of Blight Prevents him from rushing
SUMMARY OF THE ISSUE:
PLATFORM: PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Begin a rush
Bump into a survivor
That survivor crouches and and hugs your model as closely as possible while you are in the "slam" state
The code that prevents blight from rushing if he would instantly bump into an object right in front of him activates preventing the blight from activating his rush again and likely forcing a fatigue when a survivor is right in front of you and you want to hit him.
This issue has been occuring since collision has been added to survivors to make them bumpable. Please just revert this change. Blight players don't like bumping into survivors it makes it harder to avoid being spun and is extremely disorienting when you suddenly spin your camera like mad after untintetionally bumping into a survivor due the sensitivity difference between being in rush and in slam.
Being able to use the fact you had no collision as survivor to manipulate the blight into missing an object he wanted to bump and go running into the middle of nowhere was also highly skillful interaction (pluto tech) and is missed.
VIDEO:
PLAYER LOGS:
Comments
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I think it may work while standing up too but I know for a fact it works while crouching
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