2v8 - wrong direction in development

Based on the insane killer queue times in the previous iterations of 2v8, it was obvious that the killer role was much more sought than the survivor role. Based on this info, survivor role needed to be made much more fun and appealing, so the queues would get balanced out.

Sadly, I don't think that this iteration of 2v8 brings anything new for survivors. I don't see any new class. Herbs don't really make a difference in a "fun sense". So, not only have survivors not gotten anything new in gameplay that would make the survivor role much more appealing to play, you have also taken away 2 real people from lobbies and given us bots - which makes playing survivor even less appealing.

Since the last 2v8, you've worked much more on improving/expanding the killer side, which was already much more popular, and you've taken away 2 real people from survivor lobbies, which makes the survivor side even less desirable to play. These are things that worsen the problem that the previous iterations of 2v8 had.

I will say that I do appreciate the Resident Evil addition to this mode. However, please bring necessary changes for the next iteration of 2v8. The way to shorten the queue times for killers is by minimizing the new content for killers, and maximizing it for survivors, at least until the queue times become balanced naturally. Bots are not a proper solution.

I love that you've added this mode to the game, and that you keep regularly updating it, but I also sincerely hope that you start significantly improving/changing the survivor side, so that people actually want to play it a lot. Even if you give minimum new content for killers, if the survivor side is really fun, and makes the killer queue times go down to 5 minutes, I'm sure that many people will still want to play killer even if there's next to no new content, simply for the fact that the queue times are much shorter.

Thank you for reading <3