http://dbd.game/killswitch
Excited for more loadout preset slots (appreciation post)
I haven't seen this being talked about much, but one of the things you mentioned in Phase 1 of your QoL initiative announced yesterday was adding more perk/loadout presets.
I know this may seem like a fairly small change compared to some of the other things you have announced on your roadmap, but nevertheless I am super excited about this. One of the things that makes DBD fun and interesting for me as a player is always experimenting with different builds and perk combos on both sides (I'm about a 60% survivor/40% killer player) and I have fun trying to get value from lesser used perks that aren't a part of the meta - I almost never use full meta builds.
As a result of this, I have dozens and dozens of unique builds on both sides that I frequently switch between and add to when I have new ideas or when new content is released - and this is to the point where I actually keep track of build ideas on a big spreadsheet which includes the character, perks, addons, and item (if applicable). While I have a ton of survivor builds, I don't have as many survivor builds as I do killer builds because each survivor is mechanically the same - other than their appearance and sounds, there is no difference between them, so any given survivor build is interchangeable between any of them. Therefore, I have all my survivor builds split up amongst all my survivors (as each character currently has 3 loadout slots) and if I want to play a certain build I will simply switch to that survivor who has it - I don't actually have to individually change my perk slots each game on survivor because the build I want is already set somewhere.
But with killer, I can't just do this because each killer is unique and offers new build possibilities with a killer's unique power, playstyle, and their addons - some builds are designed around specific killers (and sometimes their specific addons too) and can't really be translated to a lot of other killers as some killers utilize certain perks better than others. So with killer I constantly have to switch my loadouts in-game and I have to keep track of all my build ideas on a spreadsheet instead since the game doesn't allow you to keep more than 3 loadouts in-game per killer.
I just wanted to give all this background to show how much I appreciate this QoL feature being improved upon as it is a big time-saver for me and the ability to have even more presets in-game will make it better.