Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Anyone else think lockers should be changed in some way?

biggybiggybiggens
biggybiggybiggens Member Posts: 957

It almost feels like getting into a locker is a death sentence in most scenarios.. You make a loud noise if you get in them too quickly, you can be heard outside of them if you are injured… Why even have them? Maybe lockers should be reworked to be more immersive and at the same time buff them so you can't be heard if injured or something else to make them stronger. What if when a Survivor got into a locker, they actually go into 1st person mode? See pic below.

  1. New locker perspective that would be in 1st person, but lockers would get buffed to compensate such immersion and less vision.
Locker DBD.JPG

In doing so we could buff lockers to make grunts of pain completely silent when inside of them or something. I just think the way lockers are currently in DBD is extremely lackluster and the only reason you should ever get in a locker is if you're using the perk "Head On"..

Speaking of Head On, it can be altered as well IF lockers changed to a 1st person perspective to make them more immersive yet stronger assuming balance changes came at the same time. Head On would be the only perk that allows a Survivor to use the current perspective where the camera is somehow outside of the locker. That way you can still use the old way through a perk.

2. Classic perspective attached to "Head On" perk for ease of use.

locker old dbd.JPG

Let me know your thoughts.

Post edited by biggybiggybiggens on

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