Do we get in the future, more Survivers with the ability for a own ritual?
I'm so eager to buy a new survivor who can perform another ritual that I have to ask here directly ^^ I will generally buy any survivor who can perform their own ritual, no matter how good or bad the ritual is. ^^ But I would also generally celebrate if a wizard came into play who stood out for his arcane abilities.
Please tell me that there are plans for more survivors with their own ritual.
Answers
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What kind of rituals are you talking about?
Do you mean Invocation Perks (like Sable Ward and Taurie Caine have) or Boon Perk (like Mikaela Reid, Yoichi Asakawa, Jonah Vasquez, Alan Wake)?
Both Kind of perks can be introduced with future survivors and there will very likely be some. Though the current ones don’t seem to be overly played often and thus the Devs might consider them Not popular enough to have too many of them..
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I mean the rituals from Sable Ward and Taurie Caine,
but, isn't it much more important that the revenue from it is correct rather than how often something is played?
Thanks for the reply. Is it okay to ask any more questions here, or do I need to start a new thread? Because I have a few more questions. ^^
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I don’t know what kind of metrics BHVR uses to decide what kind of perk types they will introduce but yeah, revenue would be more important i guess. But Feedback is also important and as far as i can See plenty of people don’t like these rituals(invocations)
I think the idea for this forum is to have separate threads for different questions. Keep in mind that devs of the game don’t usually respond here and we as a community can only answer based on official info or assume based on past behaviour0 -
Personally, I love the concept of Invocations, it's just the one-size-fits-all drawback that BHVR seems to insist on that ruins them big time for me (and a lot of people).
But most of the playerbase has given up on them, and I wouldn't be surprised if the devs did the same. Then again, I might be wrong.
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The invocation perks are designed like they should have really strong effects for the trade off but unfortunately they do not at all and for whatever reason the devs don't really seem to want to tweak them much from what I've seen. I would expect to see more introduced but whether they are worth running is another story
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