Clown is the worst killer and needs buffs

Claudette_Baguette
Claudette_Baguette Member Posts: 567
edited January 2019 in General Discussions

The Clown is actually the worst killer but a lot of people overrate him.

His bottles do basically nothing that helps him in a chase. He can't mindgame pallets with them (only super unsave ones but you don't even need bottles for them anyway), and he still has to kick all the pallets. His bottles don't help him and survivors can always just run to another pallet.

His bottles fly way too slow, he gets slowed down while releasing his bottles, they only slow you down for -15% for 2 seconds and reloading takes ages and slows you down massively.

Hitting survivors directly with bottles doesn't do anything without the addon which is stupid.

He is really not good and can't counter loops because the slowdown is just not enough and against good survivors he is an actual joke. As mentioned earlier, he only can shut down unsave loops but you don't even need bottles for that in the first place. And he still CAN'T hit you most of the time, you still have to kick pallets and survivors can run to another save pallet. He can just force a quicker throw of the pallet or making survivors loop a bit less but considering the enormous amount of pallets and windows on maps it's just not enough and he can't down survivors fast enough to actually put out pressure.

Also, most of his addons are really bad. The purple ones don't really do much stuff, some of them are too similar and feel uninspired. Only pinkyfinger is somewhat good but it's hard to directly hit with bottles anyway and you have to be close to survivors and if you miss your bottle hit you have to spend ages reloading again.

Even the best streamers say he is trash and that's just the truth.

He needs a rework or a cube/buff to make him viable because right now he is laughable.

Β«1

Comments

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948
    Base clown is meeeh... BUT with bamboozle, spirit fury, enduring and bootle addons he's the best anti looper besides nurse on every map.Β 
    The issue: I don't like if a killer is only viable with certain perk combos.Β 
  • AshleyWB
    AshleyWB Member Posts: 4,061
    You need to use Clowns strengths before coming to a decision on how good he is.

    Personally he cuts the gap between chasing a survivor from one pallet to another pretty well. You don't need to have perfect accuracy he can screw survivors with his addons and he is definitely one of the most devastating in the right hands.
  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948
    edited January 2019
    FairyFox said:

    @HavelmomDaS1 said:
    Base clown is meeeh... BUT with bamboozle, spirit fury, enduring and bootle addons he's the best anti looper besides nurse on every map.Β 
    The issue: I don't like if a killer is only viable with certain perk combos.Β 

    Survivors can just drop pallets early and deny spirit fury. Bamboozle isn't needed and without ruin or sloppy you will get gen rushed even harder. Clown has no map control either. He just can't end chases fast enough.

    Well, if they drop earlier it's still anti loop cuz they don't loop. Doesn't matter what they do, its a win win situation if you run spirit fury.
  • Master
    Master Member Posts: 10,200

    Clown is quite bad, but not as bad as trapper and freddy

  • AntiJelly
    AntiJelly Member Posts: 1,155

    Meh. This is a problem with a lot of killers. They cannot apply pressure to survivors outside of the current chase, or can't get from A to B very quickly. Clown doesn't have map pressure. Leatherface doesn't have map pressure. Doctor doesn't have any pressure. Pig has close to no pressure. These are the worst killers (besides Legion) in the game right now. Legion is in some weird spot where you have pressure, but can't chase.

  • VolantConch1719
    VolantConch1719 Member Posts: 1,222

    I've had ONE good game as the Clown, and I only call it that because I got a t-bagging, flashlight clicking, hyper vaulting, P3 Claudette at a pallet with a bottle. And she missed her DS.

    I wouldn't call him weak, but he is low-mid tier AT BEST. Seriously. He needs a few buffs to make him useful. Even when throwing ahead of them, the slow just doesn't do enough.

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948
    Master said:

    Clown is quite bad, but not as bad as trapper and freddy

    I agree. And because reverse bear traps are completely RNG and can do 0 impact if luck is against you, I would put pig below clown aswell
  • Rex_Huin
    Rex_Huin Member Posts: 1,208
    edited January 2019

    I like him. I get my best results with clown.

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @HavelmomDaS1 said:
    Master said:

    Clown is quite bad, but not as bad as trapper and freddy

    I agree. And because reverse bear traps are completely RNG and can do 0 impact if luck is against you, I would put pig below clown aswell

    No. Trapper is better due to his loop shutdown and map trap pressure potential, but Clown doesn't have that. He can get hits at loops sometimes, but he cannot apply map pressure. I would say he's better than Freddy though. Freddy's power relies solely on RNG.

  • Weederick
    Weederick Member Posts: 1,080

    He's not bad, one of the few killers that you have to respect in a chase.
    But he is hard to play, you need good mechanics for this throw and if you're not a good chaser in the first place, clown wont help you much. He has little room for error in his playstyle.

    Clown could need some qol buffs though. He is not very rewarding for how hard he is to play.

  • LCGaster
    LCGaster Member Posts: 3,154

    I think that the clown is pretty balanced, maybe a small quality of life buff may be good, but not too much

  • Shad03
    Shad03 Member Posts: 3,732

    Clown is pretty good. I of course need to practice more but I have friends who regularly 3-4k with him. And to those who say Trapper is bad, you guys need to know how to use him >_>

    I played a bloodpoint gain build with padded jaws and various bags from Rank 10-1. It might be just me that's good with him but still my point stands, he is not bad.

    Freddy is also not as bad as you think, but you'd be crazy to think I'm bringing him to rank 1.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,089

    Clown has no Map Pressure but is the best in chases. When done right, of course. But that applies to all Killers...

  • LightsOut88
    LightsOut88 Member Posts: 123
    edited January 2019
    Clown is good, but only with the proper build and add ons. As a base killer he just doesnt have enough potency to close out chases against good survivors. Hes fast but it doesnt make up for his abilities lack of power without the addons which makes him a mid tier killer at best!Β 

    Without add ons he is basically only effective if the survivors cant mind game at all or dont know where the pallets and jungle gyms are. So basically

    Great Killer from rank 20 to about rank 8.Β 
    Mid tier Killer- Rank 7 to Rank 5

    Waste of Life Tier- Rank 4 to 1Β 

    IMO
  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @Aven_Fallen said:
    Clown has no Map Pressure but is the best in chases. When done right, of course. But that applies to all Killers...

    Best in chases? are you insane? Billy, nurse, spirit, huntress are way better than clown. His bottles don't do ######### against good survivors.

  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @AshleyWB said:
    You need to use Clowns strengths before coming to a decision on how good he is.

    Personally he cuts the gap between chasing a survivor from one pallet to another pretty well. You don't need to have perfect accuracy he can screw survivors with his addons and he is definitely one of the most devastating in the right hands.

    You think I haven't played him enough? I got 2500+ hours in this game and play killer tons and watch a lot of streamers. Clown is trash and needs buffs is what a lot of people think. If you think he is good you are just bad as a survivor.

  • artist
    artist Member Posts: 1,519
    what clown is good at is forcing pallet drops early, reducing the number of loops throughout a game. hes ######### annoying and boring but he is very mid tier.Β 
  • JoannaVO
    JoannaVO Member Posts: 750

    Clown can stop looping decently well.

  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @JoannaVO said:
    Clown can stop looping decently well.

    No he can't. If you believe that you can't play survivor well against him. All he can do is force you to drop it a bit early but survivors can just run to a different pallet. The gas is not strong enough to really punish big loops. He can only shut down unsafe, small loops but any killer can do that without the gas.

  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @artist said:
    what clown is good at is forcing pallet drops early, reducing the number of loops throughout a game. hes [BAD WORD] annoying and boring but he is very mid tier.Β 

    A killer isn't good because he can destroy pallets. He will just get genrushed and not kill anyone. A killer is good if he can down survivors fast and has good map control. The Clown can't do either.

  • JoannaVO
    JoannaVO Member Posts: 750

    @Claudette_Baguette said:

    @JoannaVO said:
    Clown can stop looping decently well.

    No he can't. If you believe that you can't play survivor well against him. All he can do is force you to drop it a bit early but survivors can just run to a different pallet. The gas is not strong enough to really punish big loops. He can only shut down unsafe, small loops but any killer can do that without the gas.

    I am surely not the best survivor around, but I can play decently well. Maybe you have issues playing the clown properly. It's kind of like hag, you need to predict their movements really well so you can effectively intoxicate the survivor and get a hit.

  • artist
    artist Member Posts: 1,519

    @artist said:
    what clown is good at is forcing pallet drops early, reducing the number of loops throughout a game. hes [BAD WORD] annoying and boring but he is very mid tier.Β 

    A killer isn't good because he can destroy pallets. He will just get genrushed and not kill anyone. A killer is good if he can down survivors fast and has good map control. The Clown can't do either.

    he's definitely better at downing people faster than all the other standard m1 killers and with being able to eliminate pallets faster than those killers too he becomes harder to avoid the later the game. you're giving him too little credit when worse killers exist
  • AshleyWB
    AshleyWB Member Posts: 4,061
    @Claudette_Baguette So thinking Clown is good means I'm wrong. You're starting to come across as a bad killer who fails to understand how to use his power.

    If you utilize the clowns tonic bottles you can do very well. This isn't a matter of how much experience you have. This is about using his power to your advantage.Β 

    Clown is on the high end of mid tier for killers. He's practically a trapper with no traps but he can close down survivors and restricting paths to safe areas or to slow if you prefer.
  • BoxingRouge
    BoxingRouge Member Posts: 606
    If you play clown efficiently he can be pretty strong, he’s fine as he is.
  • AntiJelly
    AntiJelly Member Posts: 1,155

    @JoannaVO said:
    Clown can stop looping decently well.

    Here, the common loops:

    T+L Walls -
    Clown can gas the survivor and usually end up getting a hit, these are very unsafe loops.

    Double L's with Pallet -
    If the survivor sticks to the long L wall, the Clown cannot break the loop and is forced to break the pallet.

    Jungle Gyms -
    Based on the variation, if the pallet is next to the short wall, the clown can bait out a hit. If the pallet is on the long wall, the clown cannot.

    Junk Tiles -
    Clown can usually bait out these unsafe pallets.
    Certain loops he can't though.

  • JoannaVO
    JoannaVO Member Posts: 750

    @AntiJelly said:

    @JoannaVO said:
    Clown can stop looping decently well.

    Here, the common loops:

    T+L Walls -
    Clown can gas the survivor and usually end up getting a hit, these are very unsafe loops.

    Double L's with Pallet -
    If the survivor sticks to the long L wall, the Clown cannot break the loop and is forced to break the pallet.

    Jungle Gyms -
    Based on the variation, if the pallet is next to the short wall, the clown can bait out a hit. If the pallet is on the long wall, the clown cannot.

    Junk Tiles -
    Clown can usually bait out these unsafe pallets.
    Certain loops he can't though.

    He can also throw gas to force pallets down faster, as their speed is temporarily decreased they can not go around another time. And for the longer loops the gas in combination with bloodlust can be used.

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @JoannaVO said:

    @AntiJelly said:

    @JoannaVO said:
    Clown can stop looping decently well.

    Here, the common loops:

    T+L Walls -
    Clown can gas the survivor and usually end up getting a hit, these are very unsafe loops.

    Double L's with Pallet -
    If the survivor sticks to the long L wall, the Clown cannot break the loop and is forced to break the pallet.

    Jungle Gyms -
    Based on the variation, if the pallet is next to the short wall, the clown can bait out a hit. If the pallet is on the long wall, the clown cannot.

    Junk Tiles -
    Clown can usually bait out these unsafe pallets.
    Certain loops he can't though.

    He can also throw gas to force pallets down faster, as their speed is temporarily decreased they can not go around another time. And for the longer loops the gas in combination with bloodlust can be used.

    The fact of the matter is, he still is forced to break pallets. It's about a 50/50 that he can get a hit. He, along with Leatherface, are the bottom of the barrel for killers. They do not have pressure on survivors outside of chases.

  • se05239
    se05239 Member Posts: 3,919
    edited January 2019

    I'd not mind seeing some buffs to his base bottles, primarily removing the Red Stain for survivors who're intoxicated and perhaps setting the heartbeat to a set tempo, making survivors unable to determine just how close the Clown really is. This would open up for some mind-gaming shenanigans.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Clown is highly dependent on specific perk builds. You go outside the box, you get a very light killer.

  • starkiller1286
    starkiller1286 Member Posts: 889
    AntiJelly said:

    Meh. This is a problem with a lot of killers. They cannot apply pressure to survivors outside of the current chase, or can't get from A to B very quickly. Clown doesn't have map pressure. Leatherface doesn't have map pressure. Doctor doesn't have any pressure. Pig has close to no pressure. These are the worst killers (besides Legion) in the game right now. Legion is in some weird spot where you have pressure, but can't chase.

    Doctor may not have map pressure but he has decent tracking. Wraith has no map pressure along with Freddy who both have warning ques.
  • Swiftblade131
    Swiftblade131 Member Posts: 2,050

    Clown is as I will always say, one of THE MOST well rounded killers. Of course, my personal opinion.

    I got tired of playing Billy and Nurse, and wanted another killer to play. None to fond of Hag or Trapper, just not my cup of tea, I will play them for the occasional round, perhaps I will grow a better taste for them. Wraith is pretty good, but eh. Huntress is great, but I still need to practice a hell of a lot more. We all know where Freddy stands, I wish he was stronger quicker! Doctor, Leather Face, and Myers are all a toss up, don't mind playing them.
    Recently, I have been playing Clown a lot more. When Pig, Clown, Spirit, and Legion were all introduced. The only one I really wanted to get was the Clown. I tested all of them in their respective PTBs if they had one, and I don't know what it was, but Clown drew me in the most. Spirit and Pig are good, don't get me wrong, in fact Spirit is an extremely powerful killer. But I just didn't like them. And Legion is... A thing... Why, I don't know, but they are, and I refuse to buy them. Long stories.

    But Clown, I have found to be very fun, and very under represented, which may have been a major factor. I say the occasional Pig, and plenty of Legion and Spirit. But this month, I have come across one clown. ONE and within 2 months, only a grand total of about 8. Why is this? He is the only killer with a unique sound effect when he hits a survivor, and I LOVE IT! Him getting stunned, is the greatest thing.
    He laughs and scoffs "Yeah yeah, you hit me", that is what I feel like he's "saying" anyways, but that is besides the point.

    He's no where near being the weakest killer, nor is he near being the strongest killer. If you used improperly, sure he is just awful. But when used properly, you can see a huge amount of success.

    Quick Tip: Did you know hitting a survivor directly with the bottle, stops them from doing whatever they were doing, apart from Vaulting and throwing pallets? It stops unhooks, this is so good. Its cheeky as all hell, but it's great.

  • OGlilSPOOK20
    OGlilSPOOK20 Member Posts: 716
    Lmao is this a joke? Have we been jebaited! I can't believe what I read! πŸ˜‚πŸ˜‚πŸ˜‚ Clown weak??? Dude he's in the same category as Huntress, Spirit, Hag & Myers... He's a anti loop killer. You must be complete garbage with him or you just do not know how to use him at all.
  • yeet
    yeet Member Posts: 1,832

    clown is boring but consistent

  • Dreamnomad
    Dreamnomad Member Posts: 3,873

    Clown isn't top tier, but he isn't trash either.

  • Fenrir
    Fenrir Member Posts: 533
    His laugh needs a buff needs to be louder
  • The_Crusader
    The_Crusader Member Posts: 3,688
    He's weak to genrush but he's definitely not the worst killer.

    He can slow survivors down well. Sure base is a bit weak but so are most killers without add ons.

    He can slow survivors down enough that you can often hit them at or before pallets. He's far better than Pig, Freddy, Wraith, Leatherface etc
  • yobuddd
    yobuddd Member Posts: 2,259

    Just from my experience surviving against the clown, the gas doesn’t really mess with me too much. My screen gets woozy but I can still process where to go next, and things are fine a few seconds later.

    On the flip side, playing as clown, I've found it’s better to not even use bottles. More often than not I’ll lose the survivor in the gas cloud since it obstructs my view so much. Really the only benefit is flinging bottles at distant generators to see if survivors are there. Admittedly it is pleasant hearing multiples screams at once! :)

    All in all though, meh.

  • ColonGlock
    ColonGlock Member Posts: 1,224

    I took clown from rank 7-3 in the last few days. Exhaustion add on combined with low cooldown throws, bbq, enduring, agitation, and discordance. It is nice not having to deal with dead hard as much and I have got pretty good at not wasting bottles only cutting off loops or throwing at their feet close range. The extra hinderance add on also helps. Plus he laughs at the survivor every time he downs them. If you can keep the chases relatively short you can get 2-3k pretty often and more 4k if you are willing to slug. (which I am not.)

  • ForeheadSurviors
    ForeheadSurviors Member Posts: 154
    His add ons that effect exhaustion is pretty stupid since the exhaustion nerf and needs looking into
  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @OGlilSPOOK20 said:
    Lmao is this a joke? Have we been jebaited! I can't believe what I read! πŸ˜‚πŸ˜‚πŸ˜‚ Clown weak??? Dude he's in the same category as Huntress, Spirit, Hag & Myers... He's a anti loop killer. You must be complete garbage with him or you just do not know how to use him at all.

    Clown can't stop loops or has an ability that really helps you catch people. People can still use millions of pallets against clown if they just don't get too greedy. He can't stop that like spirit, hag or huntress for example.

  • ColonGlock
    ColonGlock Member Posts: 1,224

    @ForeheadSurviors said:
    His add ons that effect exhaustion is pretty stupid since the exhaustion nerf and needs looking into

    And this is why I know it is effective and that yellow bottle will always be the add on I try for on his bloodwebs. I have 60 ready to go. :)

  • The_Crusader
    The_Crusader Member Posts: 3,688

    @OGlilSPOOK20 said:
    Lmao is this a joke? Have we been jebaited! I can't believe what I read! πŸ˜‚πŸ˜‚πŸ˜‚ Clown weak??? Dude he's in the same category as Huntress, Spirit, Hag & Myers... He's a anti loop killer. You must be complete garbage with him or you just do not know how to use him at all.

    Clown can't stop loops or has an ability that really helps you catch people. People can still use millions of pallets against clown if they just don't get too greedy. He can't stop that like spirit, hag or huntress for example.

    They drop pallets early against Clown which saves a lot of time.

    Plus if you use the extra hindered penalty or the one that makes toxin effects last moderately longer than you can hit them befote they get to the next pallet.
  • Mister_xD
    Mister_xD Member Posts: 7,669

    the whole point of the clown is to cut a survivors path off and force them to run into the open field.
    obviously he cant just stop survivors from using the pallets, but he is far from being as useless as you try to picture him. yes, he is a basic 115% M1 killer and eats pallets like a wraith or leatherface would do, BUT he has his bottles.
    the bottles make it way harder to loop him, as the decreased movement speed forces the survivor to drop the pallet way earlier than he would do it against a wraith or trapper. of course you will eat many pallets at the beginning, but they will run out of pallets fairly fast later on (considering that they dont have 20+ pallets and done the gens within 3 - 4 minutes). another factor to the clowns gas is, that you can cut off a survivors path and force them to run into the open field. i know the gas isnt that threatening, but its enough to have most of the survivors try to avoid it.

    he does have one BIG problem though:
    map pressure. his map pressure sucks, as he just has no way to travel the map effectively and protect his gens, which leads to a fairly fast genrush scenario, especially with the current gen times.
    if they would give him a way to apply more map pressure, he would easily be one of the top killers this game has.

  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    @The_Crusader said:
    Claudette_Baguette said:

    @OGlilSPOOK20 said:

    Lmao is this a joke? Have we been jebaited! I can't believe what I read! πŸ˜‚πŸ˜‚πŸ˜‚ Clown weak??? Dude he's in the same category as Huntress, Spirit, Hag & Myers... He's a anti loop killer. You must be complete garbage with him or you just do not know how to use him at all.

    Clown can't stop loops or has an ability that really helps you catch people. People can still use millions of pallets against clown if they just don't get too greedy. He can't stop that like spirit, hag or huntress for example.

    They drop pallets early against Clown which saves a lot of time.

    Plus if you use the extra hindered penalty or the one that makes toxin effects last moderately longer than you can hit them befote they get to the next pallet.

    Doesn't matter. Survivors can still waste enormous amounts of time because of the great amount of pallets on a map. Clown can't down survivors quickly enough to put out enough pressure. He doesn't have a mobility tool either.

  • BigBubs
    BigBubs Member Posts: 1,131

    OP is a real clown. Made me laugh.

  • OGlilSPOOK20
    OGlilSPOOK20 Member Posts: 716
    edited February 2019

    @OGlilSPOOK20 said:
    Lmao is this a joke? Have we been jebaited! I can't believe what I read! πŸ˜‚πŸ˜‚πŸ˜‚ Clown weak??? Dude he's in the same category as Huntress, Spirit, Hag & Myers... He's a anti loop killer. You must be complete garbage with him or you just do not know how to use him at all.

    Clown can't stop loops or has an ability that really helps you catch people. People can still use millions of pallets against clown if they just don't get too greedy. He can't stop that like spirit, hag or huntress for example.

    His ability slows down survivors and blur their vision. Are we even talking about the same killer here dude? Clown is the best killer at 1v1's. Also what perks do you even use with him? You're the only person I've seen on this whole forum that actually think he's weak?
  • Spiritbx
    Spiritbx Member Posts: 264
    He does need a rework of sorts. His bottles should have 3 effects minimum.Β Β 
    Β Β 
    While in the smoke you get a massive slow.Β Β 
    When you get out you get a medium slow for a few seconds.Β Β 
    You then get a long term 60 sec action speed debuff and makes them cough occationally.Β Β 
    Β Β 
    That way hitting people with it is actually harmful to them as opposed to a slight inconvenience