Fan-Chapter: Brotherhood

brunohvs
brunohvs Alpha Surveyor Posts: 88

Well i really like creating things for games i love, then i hope you guys like this "what if" chapter i made.

Fan-Chapter: Brotherhood


The older brother, undisciplined and envious of his younger sibling’s success, struggled with feelings of inferiority. Desperate to prove himself, he fixated on the one thing he excelled at: bodybuilding.

Despite his older brother’s resentment, the younger one admired him and sought to bond through training. With discipline and relentless effort, he quickly sculpted a strong, tournament-worthy physique. Meanwhile, the older brother, unwilling to be outshined again, resorted to steroids and other substances. His unnatural transformation left him grotesquely shaped and barred from competitions.

A scientist, whose body-enhancement experiments had been rejected by both the government and pharmaceutical companies, took notice. Desperate to test his formula on a human subject, he reached out to the older brother. Eager for power, the brother volunteered—only to be twisted into a monstrous, rage-fueled abomination. No longer resembling a man, he became an enormous, muscle-bound horror, more akin to a berserk, bloated gorilla.

Upon seeing his own reflection in the laboratory’s machinery, the creature panicked and fled, leaving a gruesome trail of bodies in his wake. Horrified by what had become of his brother, the younger sibling took it upon himself to stop him.

Their fateful confrontation took place in a dark alley at night. The younger brother, armed with tranquilizers, hoped to subdue his sibling long enough to restrain him—buying time for someone to find a cure. But the older brother, consumed by rage and unnatural strength, had the clear advantage. Too late, the younger brother realized he wouldn’t stand a chance. Heartbroken, he braced for the inevitable.

And in that moment, the Entity took them both.




Killer: The Strongman


Power: Berserker Rage

Activate your Berserker Rage for 30 seconds, gaining 4% Haste, immunity to stuns, and the ability to instantly break pallets and doors you walk through or that are thrown at you.

While enraged, your basic attacks launch survivors 35 feet away. If they collide with an object:

  • Survivor → Both take damage. The collided survivor gains the Broken status for 30 seconds.

  • Generator → It begins losing progress 200% faster than normal.

  • Pallet/Door → It is instantly destroyed.


  • Hook → Instantly hooks the survivor

When Berserker Rage ends, it enters a 120-second cooldown, which reduces twice as fast while in a chase.



 

perks: 


 Brutal Break


When the killer breaks a pallet or door, sharp splinters scatter in a 10/15/20 foot (3/ 4,5 / 6-meter), 180º cone on the opposite side, injuring any survivors caught in the area.


 Heavy Stomper


When the killer kicks a generator, it explodes, doubling the amount of repair required to prevent it from losing progress. Once this threshold is reached, a difficult skill check appears—failing it causes the generator to explode again, applying all effects as if the killer had kicked it.


 Pink-Eye Party


When a survivor loses a health state, all injured survivors gain the Broken status for 20 seconds. If they are already Broken, their timer is extended by 20 seconds instead. However, if all four survivors are Broken at the same time, they will instantly recover from the status, and all generators will be blocked by the Entity until at least one survivor is fully healed.


Survivor:


Perks:


Strong Duty:

While running towards the killer and healthy, press E to dash into the killer. If you collide, you become injured and are stunned for 2 seconds, while the killer is stunned for 6 seconds. Additionally, all other injured survivors gain 5% Haste for 3/4/5 seconds when you successfully hit the killer.


Power Pull:

Whenever you pull down a pallet, it instantly breaks. If you stun the killer with a pallet, the stun duration is increased by 100/150/200%.


Training Discipline

While running in a chase, this perk charges up. After 10 seconds, it activates, granting 1 token. You recover from Exhaustion 10% faster per token. However, you lose 1 token when you lose a health or hook state.