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http://dbd.game/killswitch
People abusing a bug/broken mechanic in order to artificially extend the game and hold it hostage
SUMMARY OF THE ISSUE: Survivors hide in lockers side by side and don't come out. Because, even though flashlight blind saves from lockers were patched out, you can still do so with flashbangs and firecrackers/party starters. So, Survivors will get those items and hide in lockers right next to each other. They're clearly abusing a bug because blinds at lockers are not an intended mechanic, yet they are still doable with the aforementioned items. The killer has no counter to a flashbang/party starter/fire cracker save, as even looking at a wall doesn't prevent them since survivors can just run into your model and drop them. This has to be some sort of bug, the ability to do these things.
Apologies if this is the wrong place to post this but I can't find anywhere else that would be appropriate that you guys would see other than making a scene on social media.
PLATFORM: PC, but this can happen anywhere
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. 2 survivors must acquire flashbangs/party starters/firecrackers, 2. those two survivors with those items must enter lockers that are right next to one another.
That's all the steps. Now, you are able to get blind saves at lockers, an unintended mechanic. You're also able to artificially hold a game hostage because the killer is unable to deal with this situation without getting blind saved multiple times unfairly.
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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If It's firecrackers or party streamers how would they infinitely do it if they can only have 1? That makes no sense to me.
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