This Is Not Happening, Resilience, and Left Behind Rework Suggestions
This Is Not Happening - 10% faster repair/healing/sabotage speed when injured, 10% faster vault and pallet drop speed when in the killer's Terror Radius, and gain 50/75/100% more bloodpoints for all actions in the survival category. (Basically takes over Resilience's original effects with a few modifications)
Resilience - 10/15/20% slower bleedout in Dying State, 5/10/15% slower Entity Progression (when on a hook), 10/15/20% slower bleedout from Deep Wounds. Once per trail, when you are struck with a blow that would put you directly from Healthy State into Dying State (Chainsaw cut, Exposed attack, Iridescent hatchet, etc.) receive a Deep Wound instead of going down.
Left Behind - When you are the last survivor remaining in the trial, gain 15/20/25% increase to action speed, and 5/10/15% increase to Luck. (the gains are quite substantial, but that's kind of necessary since it's such a situational trump card.
Comments
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Resilience and this is not happening are already good perks, just 99% the heal. The left behind change seems good though.
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@TreemanXD said:
Resilience and this is not happening are already good perks, just 99% the heal. The left behind change seems good though.Resilience has it's uses sure, but This Is Not Happening is sort of lacking, IMO. The rework to Resilience isn't so much because it's flawed, but I got the impression from their titles that "This Is Not Happening" is a perk where the user hustles under pressure, and "Resilience" is some kind of tough BA who doesn't die quite as easily. These effects reflect the perk names better, no?
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@Nightshade said:
@TreemanXD said:
Resilience and this is not happening are already good perks, just 99% the heal. The left behind change seems good though.Resilience has it's uses sure, but This Is Not Happening is sort of lacking, IMO. The rework to Resilience isn't so much because it's flawed, but I got the impression from their titles that "This Is Not Happening" is a perk where the user hustles under pressure, and "Resilience" is some kind of tough BA who doesn't die quite as easily. These effects reflect the perk names better, no?
It does reflect the names better, but this is not happening really helps with those great skill checks/overcharge. Resilience is awesome because it effects vault speed and gen speed possible saving your life.
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I will have to disagree, They all perform their task. Think of This is not happening as training, Resilience works quite well, not to mention the new one has some balance issues. Left Behind is kinda eh though, it could use a change
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Your Left Behind is actually a nerf...
I mean what luck will do for you?1 -
I would take out the luck part and just replace it with the perk allowing you to go through up to all 3 hook stages instead of immediately killing you.0