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Can they please remove that hitbox-cancelling property from sprint perks?
It's a little too broken that a survivor using sprint burst/lithe/balanced landing can't be hit while he is sprinting, because the weapon won't register the hit, just like if it missed (but it clearly came in contact with them). Like now a survivor sprinted in front of my chainsaw, and I clearly hit him, but the hit didn't register (even if the chainsaw goes faster than the sprint). It shouldn't be a thing that sprints have dead hard effects even if they shouldn't.
Comments
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Have been reported for ages.
It's basically due to the fact that the hit only happens 0,3s after the hit detection, and that difference makes the hit to actually miss since the target is going "too fast" and is not here anymore once it happens due to the speed boost.Devs are well aware, is all I can tell you, considering how many times I repeat this and show them daily footage of that issue.
Aka : https://www.youtube.com/watch?v=EjCOpo2Tqhs1 -
That's literally what happened to me...
If only they fixed that. The worst thing is that now every single survivor has a sprint perk2