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Chances on new animations / More Unique Survivors?

AokiiSenpaii
AokiiSenpaii Member Posts: 91
edited January 2019 in General Discussions

First off: I am a huge supporter of the game and I really love it, but something has been bugging me for so long! The lack of animation integration. Animating is hard, I know that but how hard can it be to actually add logical assets to the healing action? Patting/Rubbing someones back is not really an aspect of healing. Can we get something that actually looks like healing? After all the MEND option looks amazing! How hard is it to at least make an animation that looks like you are applying bandages? It really only is a small thing that doesnt change the flow of the game, but it would be greater design-wise. Or wouldn't it? If you can change the Dead-Hard Animation or make an entirely new one for a new action that looks great, why not change old ones? Maybe even to fit the characters?

This actually brings me to my second point: Make characters unique! As of right now they only are reskins of one another. They all have the same animations and qualifications. Nothing is special about them! Maybe make animations apply to them. Let's take repairing as an example: Feng Min is a very determined character, so why would she be wagging her head at a generator? She knows how it works AND knows that she can do it. Her animation should be fitting to that. Same with Claudette: She is smart and knows how healing works! It should look way more professial when she starts to heal someone.

And last but not least: To repeat uniqueness.
Like I said. Survivors are just reskins. Nothing special. I think they should actually get a passive set of skills that they own from the start, that include positive AND negative aspects. Something that is unique to the character. It shouldnt be something devastatingly unbalanced, but something small that makes them UNIQUE. Let's make another example: Meg is very sporty! Why would out of everyone she be exhausted as much as everyone else? Maybe give her ~5 less seconds of exhaustion but therefore make her a little worse in repairing? The exact contrary for Jeff. He is a little... cuddly. He has more mass than all the other survivors. Why not let him have ~5 seconds more exhaustion, but therefore a little more enduring? Make his speed boost after being hit ~1 second longer. Maybe then people would also be excited for the survivor?

Anyways. Those were JUST ideas. You don't need to approve of them or maybe comment with ideas or your oppinion on this. It would be very cool to at least see a change that makes Survivors more unique, so that survivor mains like I have a little more excitement for the newer ones.

Thank you for reading! I wish you a pleasant day!
(And Devs: Keep up the good work!)

~Aokii

Post edited by AokiiSenpaii on

Comments

  • AntiJelly
    AntiJelly Member Posts: 1,155

    I think that would be great. I think something that gets overlooked a lot is the animations in dead by daylight. I think they should focus the next midchapter on updating animations on a ton of killers and survivors.

  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    I would like more in the animation as well. I wish the survivors had a bit more expression so they actually looked like they were in pain on the hook or happy to escape. I remember some one suggested that they all have their own unique animations at the start of the game, which I think would be cool. But keep in mind, animation takes time and money that the devs should probably focus elsewhere right now. Maybe when the game is in a better spot, they could do something like this.