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Suggestion : To prevent camping and tunneling

proximity
proximity Unconfirmed, Member Posts: 5

I have two suggestions about preventing camping and tunneling. These suggestions will surely keep killers away from hooked survivors and prevent unskilled killers to think they are skilled. This huge mistake must be corrected :)

1- Whenever the killer is near the hooked survivor (i.e. 32 m), pause the sacrifice progression.

2- Whenever the killer is near the hooked survivor(i.e. 32 m), decrease the killer's walking speed to half (or maybe more?) and stun the killer while the survivor is being unhooked so both survivors have chance to escape.

Option 1 isn't useful for hooked survivor if the killer insist on camping but option 2 is better I think.

Comments

  • Emeal
    Emeal Member Posts: 6,865

    Last time this was tried,
    peeps just started looping the Killer near hooked Survivors and with the stun you can even get away with it easily.

  • Neaxolotl
    Neaxolotl Member Posts: 1,788

    There is absolutely zero reason to prevent tunneling or camping, as long as hooks stays

    The only time when we have to prevent those two mechanics is when we remove the hooks, which will not happen

  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366

    or how about we make spreading hooks (well hooking in general) valuable again instead of further punishing strategies that are just consequences of game plain punishing spreading hooks and hooking just because people refuse to learn counterplay even with the fact that counterplay isn't that complex at all?

  • kit_mason
    kit_mason Member Posts: 751

    So I can loop around the hook for a 57.5% killer that can be stunned on command?

    Sounds awful!

  • proximity
    proximity Unconfirmed, Member Posts: 5
    edited April 2025

    Yes my friend, that's the idea. If the killer insists on wandering around the hooked survivor, he deserves to be looped. If he stays away, nothing happens, everyone is happy. Debuff status will end after unhooking so he can continue to chase survivors without tunneling.

  • Zuiphrode
    Zuiphrode Member Posts: 598

    Why should survs have a 100% safe unhook?

  • proximity
    proximity Unconfirmed, Member Posts: 5

    That's a good question. The answer is : Both hooked survivor and savior are vulnerable before and after unhooking action, let's say about 10 seconds. You don't have the control, you have to wait for unhooking animation. After animation finishes, the killer is right before your nose and there is absolutely nothing you can do to avoid the killer. Hitting a survivor shouldn't be that easy. When this is so easy, almost all killers started to use this exploit. Even experienced streamers like Tru3Talent started tunneling. He wasn't tunneler before.