Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application

Current Audio Settings Are So Bad - Various Audio Setting Feedback

mortember
mortember Member Posts: 2
edited April 28 in Feedback and Suggestions

I ended up writing about a lot of things here so I'm going to title each paragraph for easy readability.

Menu Sound Effects:
We should be able to individually tweak the menu ambience, menu music, menu button sound effects, character sounds (like oni's roar and Wesker's voice lines), and bloodweb sounds. There is literally no reason why we shouldn't be able to do this. I can understand the reasoning behind not letting us turn in-round sounds up super high, but why can't I mute this stupid windy ambience when I'm trying to look at outfits in the shop without muting the entire game?

In-Round Sounds:
On that note, I do wish in-round sounds had their own setting. I want to keep my round sounds the same volume, but the menu sound effects and blood web are sooooo loud in comparison. Adding settings for these menu sounds would fix this I think, but for convenience's sake an individual slider for all in-round sounds would be nice.

Can't Access Settings Everywhere:
Also why can't I access my audio settings while in the shop? I have to exit all the way back to the main menu in order to change my in-game sound settings and that's inconvenient for no reason. I don't know any other game where this is an issue. If I'm in the middle of looking at outfits, I lose my place having to go all the way to the menu to change settings.

Master vs Main Volume:
A slight tweak as well would be to change the label for 'main volume' to 'master volume'. I was under the impression for a long time that the main volume changed everything except menu music, since I've never seen a game call the master volume setting this. Additionally, putting it in bold or some other emphasis would help differentiate it from the more specific volume settings.

Mute Focus:
Another thing I'd like is for the option to toggle whether the mute focus setting gets rid of the sound effect of loading into a round or not. I definitely remember that it used to not mute this and so I could still tell when I loaded into a round even if I was in another tab. Now, there's no sound effect and before when this first changed I would frequently be afk for the first 30 seconds or minute of a match because I didn't realize it had loaded. I've since found ways to work around this like being more vigilant about checking my dbd window every few moments or just keeping dbd open on one monitor, and using my second monitor to do stuff while matches load up, but checking all the time is a pain and not everyone has multiple monitors.

Edit 4/27: Audio settings should also be sliders, not the current 'spam click or hold m1 to go up or down'. The hold method speeds up over time which is annoying (for me at least) and the spam click method is also annoying but moreso bad for wrist pain like I mentioned in my other post. Also also, it only changes the volume by increments of 5%. That makes sense for the current layout since it's so annoying to use but if you have to accommodate for an annoying gui why don't you just fix the gui?

Post edited by mortember on

Comments

  • JackBabo
    JackBabo Applicant Posts: 1

    I have problems with the current method of audio settings: my friends (and most of the other players) have the "main volume" at 100%, while I have it at 30% because I hear very well each type of sound, but i can't hear nearby "weak" sounds like harmed survivors and that's a very important thing to hear.