http://dbd.game/killswitch
A fan CHAPTER called "Command and Conquer"
Chapter:Command and Conquer.
Maniac:Commander
Specifications:He is tall, has a terror radius of 40 m, and a speed of 4.6 m/s.
Micro-history:War...War is the lot of the powerful, but what about all the oppressed, all the abandoned, all the betrayed, they know the truth, it's not the strong who control the war, but the rich.But I will fix this by giving them what they want: revenge, carnage, thirst for blood, and for this they are ready to become anyone or anything, and I will be the one to direct their anger at their enemies and turn it into a symphony of "WAR AND FREEDOM."
And when it seemed that my end had come, the whole world was swallowed up by an unknown fog, but it was not cold, but on the contrary, warm and gentle, as if inviting itself...A barely audible shopat was talking about a very intriguing offer.
Capacity:
MPC(Mobile Production Center):
At the beginning of the game, you don't have any abilities, but you can choose which generators to use in 30 seconds. The MPC will be located, and upon completion it will give you an ability and a unit.Upon completion of the repair of the generator on which the MPC is located, the rate of recharge of abilities and production will decrease.
"Messenger" (Spider Robot)-By installing the MCU, you will receive a throwing spider when:
When it hits the ground, it clings to it and after 2 seconds. explodes causing damage to it;
If it hits a thrown-off flight, a destructible wall or generator will break them in 3.5 seconds.
You have 4 of them in total. To replenish them, you need to go to the appropriate MPC or set a task for the RPU MCC to create them and automatically send them to you.
"Hunter" (Cyborg Dog)-set the MPC task for production and after its creation, he will come to you to carry out the order:
You can order the flight or window to be blocked for 13 seconds. after finishing, it will self-destruct.
⦁ being near you, if a "Hunter" notices a survivor within your radius, he will hang a tracker on him and give out his position by shouting.
"Invader" (Cyborg Centipede)-by installing the MPC for production, and he will patrol the map but noticing the survivor:
Without the tracker, the location of the survivor will be revealed and he will receive the tracker, after which the "Invader" will self-destruct;
With the tracker, the "Invader" will catch the survivor and carry him towards the maniac at a speed of 4.4 m/s (you can blind or stun to release) and highlight the killer instinct;
Can I give the order to go to the generator or which way;
⦁ The radius of zeroing is 30 meters and the movement speed is 4.2 m/s
. "Mutant"-having set the MPC for production , it will patrol the map at a speed of 4.4 m/s and a detection radius of 24m.You can throw a stimulator with pheromones that will attract a "Mutant".
⦁ Hitting the survivor, a tag will be hung on him, followed by a "Mutant" when the survivor is within the detection radius, the tag will be valid for another 25 seconds. after that, it will disappear, and the "Mutant" will switch to search mode.
If the target has a tracker, the "Mutant" goes into a rage.A healthy survivor will receive a "deep wound", and after a successful hit, the "Mutant" will run after another survivor.During rage, you don't see the aura of a "Mutant"
Special item.:Tracker.
The survivor who receives this item (it occupies an additional survivor slot) can only be removed by another survivor.While you are wearing the tracker, after 15 seconds you will receive the effect status "Forgetfulness", after another 15 seconds you will receive the effect status "weakening", after another 15 seconds your moans of pain will be louder, after another 25 seconds. The tracker will start pinging, attracting a "Mutant" or "Invader" in your direction.
After removing the tracker, it becomes an object for stunning the "Mutant" and "Invader" for 15 seconds. or protection from blocking the "Hunter" by stunning him for 3 seconds. but without destroying it, the ability goes into recharge in 6 seconds.They will self-destruct, and there may be 4 items for stun if they are thrown out after 15 seconds.
Commander's Perks:
An Eye for an Eye-for fixing the generator, you get tokens for each Entity that strokes the victim faster and while in a "mortal" state, they die by 12%.There can be 5 tokens in total (max. 60%).
Secant hook: "Shell Shock"-After removing the burnt one from the secant hook, all the burnt ones except the removed one receive the effect status "Forgetfulness" and "Deceleration" of 5% for 45 seconds.
HEX:Brainwashing
A cursed totem appears on the map that blocks all skills, and when this damage is destroyed, the effect lasts for another 60 seconds.
Appearance:
He always wears a mask and sun goggles; gives orders with his left hand, and throws a "Messenger" with his right hand (but delivers a basic attack with the help of a manipulator's clawed hand); is dressed in military uniforms over which he wears a cape.
Lobby:The commander is sitting with his back to you. After a few seconds, he turns around.
Burnt out:The commandos
Micro-history:After all these years, I was still able to get to this "Preacher" who has his fanatics behind him who are ready to give their lives for him even if they try to open their eyes to his deeds.Today it will end once and for all....We caught him, he was at gunpoint, but there was some kind of sharp chill that chilled me to the bone, but not my soul.It was a fog, and in an instant, when I was distracted by it, I lost everything.: my armor became like cardboard, years of experience disappeared like the ground under my feet and...For the first time in all these years, I feel vulnerable, even too vulnerable.
The Perks of Commandos:
Strong body - after taking a hit 3 times, the perk activates and you get a 3% rush effect until you fall to the ground or heal in any way.
Savvy- having an empty item in your hands, you can restore it completely using an empty item of the same type or restore 50% if the item is of a different type.Does not apply to disposable items.
From what is there, an empty object on the ground, you can make it disposable.After use, failure of the reaction check, or cancellation of the action, the item disappears.Does not apply to disposable items.
Any first - aid kit will become a travel first - aid kit;
⦁ Any tools will become worn out tools;
Any flashlight will become a light grenade.