Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Remove No Mither From Chaos Shuffle

Roco45
Roco45 Member Posts: 342

I keep getting it, SoloQ is already complete dogwash, there should be no reason that I'm no mither every other match and often times, two us will have it. Before others start complaining about how "chaos shuffle is supposed to be random", no mither servers no purpose in chaos other than to take a health state for easy downs. The entire perk should be reworked, but at least in reg mode you integrate it into your build, in chaos it's just ruining the entire match.

Comments

  • Daniel_Silva04
    Daniel_Silva04 Member Posts: 370

    I disagree, the proposal of the mode is precisely that, chaos. Just as survivors can get useless perks, the killers can too.

  • Wezqu
    Wezqu Member Posts: 843

    Its not called "Chaos Shuffle but not perks I don't like"

  • ChrissyG88
    ChrissyG88 Member Posts: 79

    This isn't just a useless perk, it is a compromising perk where it is actually better to not have it. There is no killer perk that is like this.

  • Emeal
    Emeal Member Posts: 6,625
    edited May 5

    Its a challenge perk, which often ruins the experience for the user playing Chaos Shuffle more so than any other perk is able to.
    This is an undeniable truth.

    However the chances of getting it in Chaos Shuffle is so low that you ought to be able to bear it for a single game.
    This is the useless reality.

    And I HATE IT.

  • A_T_E
    A_T_E Member Posts: 254

    I wish to not get Unforseen or Tinkerer as Legion in Chaos Shuffle, because they mess with his ability to Feral Frenzy.
    As unfortunate as it is, when I do get something like that, it's just bad RNG and I most likely don't get it next round.

    As for No Mither while playing Victim, the chances of getting it more than once in a dozen games are rather slim, so making devs spend time removing it from the perk pool seems like a waste of time.

  • brewingtea
    brewingtea Member Posts: 707

    No Mither should be removed from the game entirely.

  • Neaxolotl
    Neaxolotl Member Posts: 1,788

    Yes but no, gameplay wise it shouldn't exist but ultimately the purpose of this mode is to not take the game too seriously, I doubt we should balance it in any way

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 478

    Not many people play this mode to begin with survivor side because its just not fun. There is several useless perks (look at you open handed, Invocations) and No Mither literally handicaps your game to a one hit wonder. This mode is so pro-killer its not even funny.

  • Alen_Starkly
    Alen_Starkly Member Posts: 1,274

    I love that No Mither is in Chaos Shuffle, and I mostly play survivors. Why? Because it adds to the randomness, chaos and fun. Yes, fun. But I get that no everyone shares that view.

    If you'd further dissect Chaos Shuffle, you might argue that you get Sprint Burst with another exhaustion perks, and the former renders the latter useless. But that's the point of the chaos of randomness. I personally enjoy it.

  • Roco45
    Roco45 Member Posts: 342

    No it doesn't, unless you're in a SWF, so that probably makes sense for you. In real matches, in SoloQ, it's just getting you tunneled out at 5 gens, literally that's all. In fact, it literally makes it so you'd have been better off not even loading into the game. No one needs to "further dissect" chaos shuffle, a lame perk that immediately broadcasts what it is by REMOVING an entire health state, is just piss poor event design and tbh, piss poor perk design. The entire perk should get a rework, but in this state, it shouldn't appear in chaos shuffle.

  • SkeletalElite
    SkeletalElite Member Posts: 2,890

    No mither should just be reworked.

    Modern DBD does not need a "challenge perk". Builds where no mither is actually useful are almost always infuriating builds that involve around making yourself unhookable so reworking it would be losing nothing of value.

    I propose that it should have a benefit actually befitting its horrendous downside. Something like any perk that has an activation requirement or token syatem, starts the trial activated or with 1 additional token. Making it the ultimate synergy perk with a massive downside.

  • Roco45
    Roco45 Member Posts: 342

    Yea it should be reworked, from the first millisecond of the match the perk is apparent to everyone, which defeats the entire purpose of the perk lol

  • nikodemo
    nikodemo Member Posts: 926

    no