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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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I HATE the new colors

Bonjemus
Bonjemus Member Posts: 20

Please revert it, it looks weird and will confuse a lot of survivors when they watch older videos.
Or at least add a toggle in the settings.

Also, Kaneki get little to now BP despite the patc

Post edited by Rizzo on

Comments

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Like other “cosmetic” changes (like the UI), I think everyone will get used to it pretty quickly and we’ll all forget what the “old way” used to look like in a few months. What’s more frustrating to me is that BHVR spends time/effort on things that nobody was asking for and had no reason to be changed, but continues to ignore fixing/updating things that people have been asking them to do for months/years.

  • KayTwoAyy
    KayTwoAyy Member Posts: 1,760

    What new colors?

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    Feel like I opened a wild berry skittles bag with the color changes lol.

    We used to just have regular skittles.

  • Grigerbest
    Grigerbest Member Posts: 1,959

    Ahh… I don't know what's the issue, tbf… The skin icons looks cool as heck, perk and addon icons are whatever…

    I think we can live through it and get used to it, right? RIGHT?!

  • Spirit_IsTheBest
    Spirit_IsTheBest Member Posts: 1,115

    I don't see the problem with making perk filters that can revert it to the old version, or to the new ones, no one should have to deal with these types of changes by force as it can cause a lot of confusion.

  • Malkhrim
    Malkhrim Member Posts: 1,193
    edited May 7

    Seems to me like a problem of similar nature of the one caused by the new customization tab (which for some reason they never changed again, even after the complaints in the forums). The devs said they would allow players to mix and match cosmetic pieces in the store. They did it, but then they suddenly changed the lobby character customization tab, which had no problems whatsoever, to look like the one in the store. Before, we had a simple tab that displayed all your equipped cosmetic pieces at once, and was easily accessible right above the loadouts tab. Suddenly it got replaced with customization tab we have today, which is worse in EVERY way:

    Now we need to navigate a bit more to access it, going into the character-selection section and then clicking the customization tab that became part of it, instead of being able to access it in a single click like before. Then, instead of seeing all of our cosmetics at once, we have to keep changing between separate tabs to see each cosmetic piece… except for the charms, because they don't even have a tab of their own, clicking their icon opens a tiny window with your three charms, then your owned charms appear occupying a way smaller part of the screen then before, which makes the search bar a must… but the charm window also COVERS the search bar, so you can't even see what you are typing.

    EDIT: I have just realized the customization tab got a small update today and the charms are actually all displaced in a much larger space on the screen you can scroll through now. This is better than before, but the customization tab in general is still much worse than its older version. The charm slots STILL cover the search bar, BTW. Before this new tab, ALL the cosmetic pieces, including the charms, were displayed on the screen at once with no need to one thing to overlap with another.

    This new customization tab is dogwater, but somehow, it stayed. Now they are changing the rarity colors, which is another sudden confusing change too, but also one with a much bigger impact than the customization tab. It affects the choice of loadout and pathway in the bloodweb. Let's see if they are going to keep this one too or not.

    Also, the new rarity colors is probably an atempt to make them just like other online games, like Fortnite. Perhaps it's easier for someone who comes from one of this games, but as someone who usually doesn't play them, I always found the green<blue<purple from battle royale games way more confusing than DbD's yellow<green<purple. DbD's colors never caused me any confusion from day one, because it was easy to understand that stronger colors meant higher rarity. It starts on a lifeless, grayish brown, then it becomes light yellow, then intensifies in a darker green, then it becomes purple, then the pinkish red represents the maximum rarity.

    But on the few times I played PUBG and Fortnite with friends, their rarity colors got me confused. Like, how am I supposed to know blue is rarer than green? Sure, it's following the order on the color wheel, but not everyone can picture the color wheel precisely from memory. PUBG at least has a blueish green for low-rarity, but fortnite's green is more vibrant than its blue rarity, which confused the hell out of me when I played. Why is a lower-rarity color more vibrant than the one right above it, while all the others after them get more and more vibrant?

    Post edited by Malkhrim on
  • redglyph
    redglyph Member Posts: 59

    Don't leave the work to the UI designers.

    It's not a new game, so ask users on Reddit and Twitter for their opinions.

  • Suei
    Suei Member Posts: 102

    They always state that they value the opinions of their players, so it's only natural for players to comment on something they don't like. I hope they listen to the players again and revert this change