The new quest system is amazing.
Title. I really like how you guys made it more like all the other games where all quests progress at once. Having to manually set the new quest and recieve rewards was really tedious and it was easy to forget. My only gripe with this system is that it's slower to progress the rift now I feel. a good run of QoL changes, thanks dev team
Comments
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I just want dailies to give more BP than what they do now. That’s all. :)
I like the rest of the quest system and I enjoy pinning certain quest. Helps me see what I need to do.2 -
i also love the new system. incentive to play every day, and more. always feels like something to do / achieve.
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I hope they tweak a bit.
Not sure if it is better than the Tomes.
I just wanted to select more than one challenge - with the old Tomes. A complete rework wasn´t necessary.
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Well if they would also have some specific survivor and killer quest then it would be fine but currently all of them are universal killer, survivor or both quests.
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This is exactly how I feel. I wanted to be able to work on multiple challenges at once. I did not want a complete overhaul. So many things about this patch work to destroy the game's identity. I preferred the old Tomes, inadequacies and all, to this generic uninteresting mobile-game-looking Quest system. Working on multiple challenges at once is nice, but it's not worth this. Especially not when the challenges can be summed up as "stop having fun and hunker down on the objectives."
I've experienced doing multiple challenges at once, now. I'm over it. I'd like the old Tomes back.
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I like it a lot, but I'd rather have more interesting quests than these. I miss the glyph and memory shard challenges, the remix challenges, and the specialty challenges that focus on a character.
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