Remote Hook Must be at base game

Elan
Elan Member Posts: 1,664

It feels very nice and fair, while also rewarding for good chase.

  1. Killer can pick up survivor to remotely send them on the furthest hook.
  2. If killer has a scrouge hook, the furthest scourge hook will be picked.
  3. Rework perks that are related to carrying
  4. Decerease amount of charges to repair a gen from 90 to 80

Comments

  • Lexilogo
    Lexilogo Member Posts: 796

    I think having it as a Hex or something like that would be really cool, but I wouldn't want it as a basekit feature. I prefer having the ability to decide where to hook Survivors myself.

    Rework perks that are related to carrying

    For context, this list would include:

    Wiggle perks: Boil Over, Breakout, Flip-Flop, Power Struggle

    Carrying perks: Agitation, Starstruck, Awakened Awareness, Iron Grasp, Mad Grit

    Saboteur, arguably Breakdown, and the sabotage mechanic in general

    That's at least ~10 perks. I think others related to hook distances, like Devour Hope, would need changes as well. I think uprooting this much of the existing game is unnecessary, having it as an optional Perk instead lets all these things stay while giving people the option to use the mechanic in 1v4.

  • vol4r
    vol4r Member Posts: 951

    Nope, it's bad idea. Sabotage exist.

  • Shinkiro
    Shinkiro Member Posts: 447

    Nah yeeting the survivor to the other side of the map for a free safe unhook is bad. Choosing the hook or area you want to hook in has alot of value.

    The last thing we need to do is make gens finish faster…

  • angrychuck
    angrychuck Member Posts: 482

    Didn't we get this as a feature in the last anniversary event and the majority disliked it? Adding it as a permanent feature seems silly, unless as previously stated, it returned in the form of a hex.