http://dbd.game/killswitch
Prevent Killer Tunneling
It really sucks if the killer is tunneling. Focusing on 1 survivor until he die, even though there are many other survivors so close to the killer. What's worse is that killer also camp around the hook. It just definitely ruin the fun for the survivor. It just makes the game frustrating to play with such killer.
I suggest that everytime a survivor is unhooked, then he gets 10 seconds immunity from the killer. It will force the killer to chase other survivors.
Comments
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Don't worry, the anti-tunneling changes are coming in the next few months. They'll make base kit Borrowed Time 15 seconds instead of 10 and call it a day, I'm really looking forward to it
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Is it already in their roadmap, or it's just your idea?
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You have to remember a personal loss is not always a loss, you can die but your teammates escaping means a win.
I got tunneled several times last night, sometimes I escaped, a few others I didn't in spite of the team taking hits etc, it happens. However my team escaped because a lot of the time the killer got so mad at me that they decided to tunnel me and ignore the rest of their objectives, which translated to a loss for them. If this happens you have done your job and really is the best scenario, escaping is just the cherry on top.
As others said changes are coming but tunneling will still happen, learn to loop and waste the killer's time when this happens.
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How is it a win if no one escape?
If there's 3 gens left and one die due to tunneling, how can they all possibly win?
3 survivors with 3 gens left has a win rate of just under 5%. Eventually all will die. But even if they managed to escape, then that would mean the killer is an idiot.
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Run ds and off the record. Also if you get tunneled hard in your teammates are at 3 gens you were gonna lose anyways.
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i see you have removed my earlier comment since common sense doesnt suit your narative? either run anti tunneling perks like ds or otr. Killers get no such benefits like basekit bt we are just supposed to suck it up when a survivor gets a free escape via basekit bt in endgame
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Their current roadmap implemented barely did any survivor benefited.
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what of their current roadmap hasnt benefitted survivors in the long run?
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Go next prevention is a minor benefit but it will just encourage intentional bad play like blowing skill checks and walking in chases
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Then report them for passive behaviour.
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For playing bad? If DBD demoted or punished bad players with timeouts I fear this game would lose 1/2 the base.
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Not for playing bad... for blatantly giving up but trying not to get the dc penalty via hook
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DC hook is just going to make them be creative on losing
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I never said no one escaping was a win, I said if you lose but 3 escape it's still a win even though you got tunneled. If this is your concern then run an anti-tunnel build and waste the killer's time. By definition if the killer is tunneling you they can't tunnel anyone else so use this to your advantage.
5% win-rate at 3-gens for 3 survivors is interesting, can you share a link to this stat?
3 survivors at 3-gens is difficult but 2 survivors escaping is more than doable which is a tie. However you say all will die, and I agree this is possible in solo-q when you have players that don't do gens or 3-gen, or just give up or throw tantrums and go-next, in which case the blame is on these players for not playing the game and not the tunneling killer.
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