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Knockout can trigger multiple times off the same pallet

SkeletalElite
SkeletalElite Member Posts: 2,889
edited June 9 in Bug Reporting

SUMMARY OF THE ISSUE: If you run out the radius that activates knockout, back into it, and then out again, it is possible to repeatedly trigger the hinder from knockout which will stack multiplicatively with itself, so if you run out of the knockout radius, back in, then out again, you will recieve a 9.75% hinder, and if you repeat it a third time you will recieve a 14.263% hinder.
This seems seems abnormal compared to similar perks applying status effects which would just refresh the duration of the current status rather than adding a 2nd stack of itself

PLATFORM: Any

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Killer equips knockout

Survivor throws a pallet
survivor moves further than 6 meters from the pallet

5% hinder for 5 seconds triggers

survivor moves back within 6 meters

survivor moves out of 6 meters again

knockout retriggers adding a second 5% hinder for 5 seconds (stacking to 9.75%)

repeat as many times as you can within the 6 second period during which knockout is active. In theory if you were to wiggle left and right on the edge perfectly you could trigger it many more times.

VIDEO:

https://www.reddit.com/r/deadbydaylight/comments/1l73qnv/knockout_14263_hinder_goes_crazy/

3
3 votes

Under Review · Last Updated

Thank you for the information; this has been passed along to the team for their review.