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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Quitting On Hook- EZ DCS

Haz
Haz Member Posts: 25

Far too many people are giving up on hook. It creates a gameloop that is frustrating and depressing. If DCing has a consequence of a timeout then how does quitting on hook have none? Can we not just put these players in their own queue? Killers can have an option of playing for easy wins or normal ones.

Comments

  • Haz
    Haz Member Posts: 25

    I guess there is something coming in the next patch where you can't give up on 1st unless you have a specific offering. How about we are able to see those offerings if the other players are using them? I could see people wanting to dodge that offering or actually alt-f4 when they see it loading in to game.

  • Marzipan210
    Marzipan210 Member Posts: 139

    Next patch intentionally getting yourself killed early in a match will result in a DC penalty and a grade demotion.

  • Emeal
    Emeal Member Posts: 6,604

    Oh BOY is there good news for you!

  • CrypticGirl
    CrypticGirl Member Posts: 1,421
    edited June 17

    And that's the main reason why the go-next prevention won't really accomplish anything. People will find ways around it. If there's an uptick in luck offering usage and people start dodging those lobbies, that'll be a whole new problem.

  • HPhoenix
    HPhoenix Member Posts: 698

    In about 3 hours, People will now be penalized for going next. Just wait a bit longer!

  • CrossTheSholf
    CrossTheSholf Member Posts: 867

    Good news for you today