The Trapper: Reworked/Modernized
Basic Stats
Terror Radius Size: 32 Meters
Height: Tall
Movement Speed: 4.8 m/s
Lullaby: N/A
Directional Lullaby: N/A
Ability
Ability mostly unchanged other than some changes below:
- The Trapper is no longer stunned by stepping in their own Bear Traps. Stepping on a Bear Trap as The Trapper will instead disarm it.
- The Trapper starts with a large amount of Bear Traps and can now carry as many Bear Traps as they want at one time.
- Bear Traps no longer spawn in the trial.
- Escaping from a Bear Trap is no longer determined by RNG. Survivors must perform an interaction by themselves or on a teammate to successfully escape a Bear Trap.
Ability Stats
Bear Trap Setting (Total Time): 1.8 seconds
--- Bear Trap Setting (Crouch Down Time): 0.4 seconds
--- Bear Trap Setting (Setting Time): 1 second
--- Bear Trap Setting (Stand Up Time): 0.4 seconds
Bear Trap Starting Count: 8 Bear Traps
Bear Trap Set Haste Amount: 12.5%
Bear Trap Set Haste Duration: 7 seconds
Bear Trap Solo Escape Time: 9 seconds
Bear Trap Help Escape Time: 7 seconds
Bear Trap Disarm Time: 5 seconds
Addons
(Common) Bear Oil - Setting a Bear Trap is silent. Reduces the time taken for survivors to disarm a Bear Trap by 0.25 seconds.
(Common) Makeshift Wrap - The Trapper gains a 12.5 percent Haste bonus for 3.5 seconds after stepping in an armed Bear Trap. Survivors can no longer step in armed Bear Traps.
(Common) Padded Jaws - Bear Traps cause survivors to suffer from a 5 percent Hindered penalty for 90 seconds after being freed from a Bear Trap by any means. Bear Traps no longer damage survivors. The Trapper cannot pick up survivors caught in Bear Traps.
(Common) Trapper Bag - Any Bear Trap that is disarmed by any means will immediately return to The Trapper's inventory after 16 seconds have passed since they became disarmed. Bear Traps cannot be rearmed by The Trapper while they are on the ground. Reduces the amount of Bear Traps carried into the trial by 3.
(Uncommon) 4 Coil Spring Kit - Increases the time required for survivors to help a teammate escape from a Bear Trap by 4 seconds. Reduces the time required for survivors to escape from a Bear Trap without help from a teammate by 2 seconds.
(Uncommon) Wax Brick - Increases the time required for survivors to escape from a Bear Trap without help from a teammate by 4 seconds. Reduces the time required for survivors to help a teammate escape from a Bear Trap by 2 seconds.
(Uncommon) Coffee Grounds - While The Trapper still has the Haste bonus from setting a Bear Trap, the time taken for them to perform Vault and Break actions are reduced by 30 percent as well.
(Uncommon) Rusted Jaws - Injured survivors that are freed from a Bear Trap without taking damage from The Trapper or by being grabbed by The Trapper will suffer from the Mangled and Hemorrhage status effects for 90 seconds.
NEW (Uncommon) Large Jaws - These jaws are able to hold even the largest of creatures. Increases the length and width of Bear Traps by 33 percent.
(Rare) Fastening Tools - Increases the duration of the Haste bonus given to The Trapper from setting a Bear Trap by 3 seconds. Reduces the amount of Bear Traps carried into the trial by 3.
(Rare) Serrated Jaws - Injured survivors that are freed from a Bear Trap without taking damage from The Trapper or by being grabbed by The Trapper will suffer from Deep Wounds.
(Rare) Secondary Coil - Increases the time required for survivors to escape from a Bear Trap without help from a teammate by 2 seconds. Increases the time required for survivors to help a teammate escape from a Bear Trap by 2 seconds. Reduces the amount of Bear Traps carried into the trial by 2.
(Rare) Tar Bottle - Bear Traps are invisible to survivors while they are being chased. Bear Traps no longer damage survivors. The Trapper cannot pick up survivors caught in Bear Traps.
(Rare) Trapper Sack - Any Bear Trap that is disarmed by any means will immediately return to The Trapper's inventory after 12 seconds have passed since they became disarmed. Bear Traps cannot be rearmed by The Trapper while they are on the ground. Trumps the Trapper Bag addon.
(Very Rare) Honing Stone - While a survivor is trapped in a Bear Trap, the auras of all survivors are revealed to The Trapper. While a survivor is trapped in a Bear Trap, The Trapper suffers a 5 percent Hindered penalty.
(Very Rare) Oily Coil - Survivors that disarm a Bear Trap have their aura revealed to The Trapper for 5 seconds. When a Bear Trap is disarmed by a survivor, The Trapper suffers from a 5 percent Hindered penalty for 5 seconds.
(Very Rare) Tension Spring - While a survivor is trapped in a Bear Trap, The Trapper gains a 5 percent Haste bonus. The Trapper only gains a visual notification that a survivor has stepped into a Bear Trap if The Trapper was within 32 meters of the survivor when they stepped in said Bear Trap. The auras of survivors caught in Bear Traps are no longer revealed to The Trapper.
(Very Rare) Trapper Gloves - When a survivor disarms a Bear Trap, The Trapper gains a 5 percent Haste bonus for 8 seconds. The Trapper only gains a visual notification that a survivor has disarmed a Bear Trap if The Trapper was within 32 meters of the Bear Trap when it was disarmed.
(Ultra Rare) Bloody Coil - Whenever a Healthy survivor disarms a Bear Trap, they become Injured and the disarmed Bear Trap is broken for the next 60 seconds, preventing it from being rearmed or picked up by any means.
(Ultra Rare) Iridescent Stone - Whenever a Bear Trap is disarmed by any means, it will automatically rearm itself after 30 seconds have passed, if possible. Reduces the movement speed of The Trapper by 0.2 m/s.
Comments
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The goal of this rework is to "modernize" how Trapper works. BHVR seems to like to make strong basekits now with gimmicky addons, which is great in my opinion. This is my take on that.
-1 -
Lmao this mostly makes him worse than he is now. Nerfing honing stone and bloody coil? Add-ons that actively punish him for using his power? This rework sucks.
2