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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

A few but obvious quick suggestions to the devs

  1. Give up on PRIORITIZING edge map fillers, that ruined Forgotten Ruins. This map together with Lampkin Lane is just a murder fest for killers. If you want to put edge map pallet fillers, don't make so the the rest of the map is bad, cause forgotten ruins is the most killer sided map probably in the history of this game, more than midwich and dds ever were. (I know on the realms page people say that Haddonfield is survivor sided, but I would recommend actually looking into the opinion of players with more of experience in this game. Also, for some reason I didn't find a section for Forgotten Ruins in there).
  2. Make setting seeds in customs a feature, no reason not to.
  3. Make so people can see each other perks (This one I know it's coming probably later this year but it's mind boggling that it took them 9 years for something so obvious and necessary).
  4. (This one is not an obvious but I do want it myself) Make a 5v5 ranked mode, with a killer and four survivors in each team, 2 matches being played at the same time with the same perks, same map rng, same killer, all picked before the match by both teams (ban or pick system)
  5. NERF NURSE. No explanation needed
  6. NERF BLIGHT. If Blight lost 2 tokes of rushes, he would still be on the top of the list of best killers in the game, that's how crazy strong he is today. Not even gonna get into the addons he had, cause that was just overkill. Take one token out of him and make so the dashes have a smaller reach, so then you nerf his insane mobility but keep his anti loop really strong (which has a high skill ceiling). He will still be really strong, just won't be busted like he is today.
  7. Make trapper spawn with all his traps
  8. Don't nerf The Ghoul any more, he had enough.
  9. Do not remove skill expression from this game. What I mean by this is: Don't remove hug techs like yall did with blight, don't remove the flicks like yall did with Oni (wasn't intentional and was reverted and improved tho thank god) and let each killer has niches that you learn by improving with them, like the Mastermind hug techs and the Deathslinger's spots in the map he can shoot through, these are what make maining a certain killer fun to play.
  10. Remove some pallets from Gideons Meat Plant and add windows instead.

Also I loved the mechanic to spawn all survivors together