http://dbd.game/killswitch
Human Greed works backwards (balance and suggesttions)
Currently, it reveals the Auras of unopened Chests, but it allows you to close open Chests, so it reveals Auras for something that you cannot interact with, and once you can it hides them? I think that's backwards.
It should be:
- Gain the ability to see the auras of opened Chests and kick to close them.
While you're at it, what if instead of revealing the Auras of near Survivors Chests did an AOE reveal when you close them?
- When closing a Chest, all Survivors in a 48 meter radius scream and reveal their location for 6 seconds.
It could also add a few bonus Chests like Hoarder does, but unlike Hoarder, these Chests would already be empty without items from the start! A little time waster :)
Comments
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I made suggestion of this same thing few months ago. In my opinion the chest auras should always be visible as you can't even find them if they are opened anyway usually.
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I was also thinking about them being revealed at all times, but closed Chests do not really serve a purpose and would kinda clutter the screen with their auras, since you cannot do anything with them.
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The point of them showing would be you to be able to find them to kick them close so you can once again get value from the perk. They could make it only show them if you get closer so the aura isn't on the screen all the time.
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