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Bug to do with the springtraps cameras (survivor)

Flexyy
Flexyy Member Posts: 8
edited June 19 in Bug Reporting

a breakdown of what has happened,
i played 4 games earlier, the 1st against cenobite, pretty normal game
played against springtrap in the 2nd and decided to help my current tm in chase by revealing his aura, when i went on to the cameras and finally found the chase i couldn't scan springtrap (knowing in the ptb you just had to pan the mouse onto him i was confused and assumed it to be a distance thing) i got off the camera and thats where everything changed, my sound had flipped so if a gen was on the right of me it was now playing the audio to the left and this happened to everything i heard, it was all flipped and really baffled me at first.
3rd game was against ken and again normal game beside the odd tail hit over a wall but we move.

4th game another spring trap and i wanted to test if both things happened again and they did, not only could i not scan him but my sound messed up again causing it to almost be delayed and after trying a camera again it then flipped

so basically dont use doors atm against spring trap unless your fine with your sound getting flipped/delayed

idk if its map based or if its just the doors in general but i tested this only on freddys map so maybe its fine for others ill have to test and see later

Post edited by Coordi on
1
1 votes

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