Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Please do something about the anti-go next and discourage slugging (see description)

UncleTimbo
UncleTimbo Unconfirmed, Member Posts: 1

I understand that the anti go-next is meant to reduce griefing allies ragequitting after having a bad start, but there should be a threshold on when you can and cannot give up on hook. It is now not even possible to strategically die on the hook in order to give the hatch to the final teammate. I have witnessed multiple times being among the final 2 survivors, then getting hooked and seeing the final survivor get chased but there is nothing I can do since dying on hook on will is not possible anymore.

In addition to that, the final 2 survivors now being mori-able is promoting slugging heavily. I normally dont mind getting slugged but it feels like killers are now being incentivised to slug for a double mori.

Comments