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Some Springtrap add ons are unfair towards other killers

Elan
Elan Member Posts: 1,427

As title says other killers have similiar add ons but with much higher rarity or downsides.

Rotten Pizza - good add on for brown rarity (increases killer instinct by 100 %)

Restaurant Menu - fine for brown (faster retrieve if you miss)

Help wanted AD - again fine for brown to learn throws (shows landing of axe)

Greasy Paper Plate - fine for brown (longer removal of axe)

Streamers - fine for green (20 % faster teleport)

*Security Guards badge - 50 % is insane amount of stealth bonus (45s) for uncommon add on (Demogorgon has iri rarity and has by far no as long undetectable)

*Ripped Curtain - other killers have either hemmorage or mangled, combined are always very rare (Houndmaster, Huntress…)

Party Hat - this one is fine (bigger AOE, shorter duration)

Office Phone - this one is fine (close survivors get oblivious or broken if injured)

*Purple Guy Drawing - double aura reading for one add on is crazy (other killers have that minimum very rare and restricted to single aura reveal)

Freddy's Hat - this one is fine for rare (heavier axe on throw)

*Foxy's Hook - turns him into Clown for rare add on is pretty unfair (huntress has very rare of 4 % for 5s but needs to hit the target)

Chica's Bib - Fine add on for rare (standing into AOE gives exhausted)

*Bonnies Guitar String - probably most unfair add on towards other killers that all have similar add on of iridescent rarity, this one being rare makes no sense and the 50 % shorter undetectable makes no downside 1) you can bring add on that negates that, 2) you still have 15-20s of undetectable which is more than enough to sneak on someone

*Loot bag - another add on that is absolutely busted, not only that it gives guaranteed hook at exit gate - because of grab, but it blocks it for any survivor for 12s (Freddy having iri add on that is even worse than this?)

Endo CPU - fine add on, other killers have that at very rare too

Celebrate poster - fine add on for very rare

Access Panel - fine add on (reveals survivor close to door, allows to shoot axe through door to potentially get injury or down as now doors are very close to gens)

*Iridescent remnant - not fan of this add on at all, giving him unlimited undestroyable blood favor every time he teleports is busted, you can just quick tap doors mid chase too (Xenomorph has iridescent add on that is activated only when he gets stunned = they lose healthstate, might be way more fair to give him that effect if he injures someone in 12s of exiting the door and might be still more than strong but not completely free when doors been moved on top of gens)

faz-Coin - basically now requirement to trigger (Skull merchant has similar add on that only triggers if drone is disabled) Basically it's undetactable on demand, I don't mind this one as much as he already has built in undetectable

Comments

  • SpringMyTrap
    SpringMyTrap Member Posts: 752

    *Security Guards badge 

    - 50 % is insane amount of stealth bonus (45s) for uncommon add on (Demogorgon has iri rarity and has by far no as long undetectable)

    firstly why are we lying, the addon only gives 10 seconds because its 50% to base 20 seconds, secondly it's a problem of springtrap, but the demogorgon who is an incredibly outdated killer devs neglect to balance properly.

    *Purple Guy Drawing

     - double aura reading for one add on is crazy (other killers have that minimum very rare and restricted to single aura reveal)

    similar killers who have chase aura as addons: huntress has very rare (can hit people from insane range and immediately follow up with a second hatchet which is much easier with aura read); freddy has very rare (gets aura read for spamming an unavoidable easy to hit projectile with no reactable wind up that goes through walls every 6 or whatever seconds); plague has ultra rare (gets WH anytime survivor pukes, indefinitely); blight has rare (gets aura for bumping into walls so basically for free); trickster has very rare (gets aura for hitting second to last blade and has incredibly lethal follow up in form of the main event); artist has very rare (gets aura read for placing birds in loops); pinhead has very rare (gets aura for landing basically unavoidable chainshot); chucky has two rares (gets aura for scampering or just dashing so basically for free); vecna has an uncommon (gives aura when you miss skeletons). might've forgot someone, I was just getting these from the top of my head.

    springtrap gets aura + im all ears as a rare addon for landing a skillshot that's harder than huntress and has to stay m1 killer for as long as he wishes to capitalize on it. I think if anything the addon needs to go down in rarity.

    *Foxy's Hook 

    - turns him into Clown for rare add on is pretty unfair (huntress has very rare of 4 % for 5s but needs to hit the target)

    short duration, punishes for throwing axe in the direction of the survivor in loops because if you miss (which is pretty likely) you give them speed for free.

    the only application is throwing it on your side of the loop to try to outmaneuver survivor with movement which is very unlikely to work out with how short duration is. Or to catch up after missing the axe assuming survivor doesnt get the buff which will happen if the axe goes in front of them.

    very much fair addon. huntress doesnt benefit survivors and clown has a whole power built around utilizing the bottle effect.

    *Bonnies Guitar String

     - probably most unfair add on towards other killers that all have similar add on of iridescent rarity, this one being rare makes no sense and the 50 % shorter undetectable makes no downside 1) you can bring add on that negates that, 2) you still have 15-20s of undetectable which is more than enough to sneak on someone

    the only fair point in this post, this addon should become iridescent while fazcoin becomes very rare and some of the very rares (lootbag with no nerfs) go into rare tier.

    *Loot bag

     - another add on that is absolutely busted, not only that it gives guaranteed hook at exit gate - because of grab, but it blocks it for any survivor for 12s (Freddy having iri add on that is even worse than this?)

    some killers get it basekit. survivors can also bodyblock you for the other guy to pull it out in time or even pull it out themselves on some rare occasions.

    *Iridescent remnant

     - not fan of this add on at all, giving him unlimited undestroyable blood favor every time he teleports is busted, you can just quick tap doors mid chase too (Xenomorph has iridescent add on that is activated only when he gets stunned = they lose healthstate, might be way more fair to give him that effect if he injures someone in 12s of exiting the door and might be still more than strong but not completely free when doors been moved on top of gens)

    It adds a very telegraphed warning to the doors because the effect triggers the moment you ENTER the office instead of when you LEAVE the office. That means survivors near pallets will always be guaranteed a 3 second (4 second if we count exiting animation) warning to prerun and that warning is extremely reactable and telegraphed unlike the normal one.