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Invisible hag traps in Ormond main

WhoSoup
WhoSoup Member Posts: 199
edited June 28 in Bug Reporting

SUMMARY OF THE ISSUE: When Hag places a trap in some areas of the Ormond Resort main building, the traps are either completely invisible or very faint (from both survivor and killer view). It is possible to see their shadow when Hag's red stain shines over them.

PLATFORM: Steam

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:

  1. Load into Ormond with Hag
  2. Place trap between main gen and fireplace
  3. Trap is invisible

The video below shows a handful of different spots where this happens

VIDEO:

PLAYER LOGS:

6
6 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review.

Comments

  • Wezqu
    Wezqu Member Posts: 727
    edited June 28

    This is by product of the bug that you can't place Trapper or Hag traps on the first floor of Ormond. My theory is that some reason the floor texture is little bit higher than the real hitbox ground and so preventing the placement of traps than in certain spots. This also causes Hag traps that you can place to appear under the floor. You can currently run around the first floor not be afraid of traps at all really there is only few zones you might be able to place them. Next to doors like in the video is one of the rare places you can place them or the edge of the wall that has the bar window.

    I added logs to earlier report of this but it got closed for some odd reason even if I provided logs for the report as the reported was PS4 player and those can't add log.

    This needs to be fixed Trapper and Hag are already in disadvantage in Ormond they don't need to lose their power in the huge main building too.

  • SoGo
    SoGo Member Posts: 4,211

    I was just searching for this exact thing.

    I can confirm, almost the entire ground floor of the Ormond main building does not allow traps to be put down.

    The only place where I could put them is behind the bar.