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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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How which chucky (The good guy) manual scamper should return as a balance

  1. Making it slower but the dash is faster
  2. Ones you scamper you can't basic attack
  3. Manual scamper into a slice and dice
  4. Hard hat effect
  5. Making it an add-on
  6. Ones you hit a survivor they go into deep wonned only when you hit under a pallet or over a window
  7. The G.O.A.T scamper

Comments

  • Orthane
    Orthane Member Posts: 614

    It shouldn't. Simple as that, it was extremely unfun to play against.

  • Elan
    Elan Member Posts: 1,428

    Chucky v.1 free hit at every pallet

    Chucky v.2 free hit with 8s cooldowns and 180 flicks

    Chucky v.3 free hit with removal of 180 flicks so extremely rarely you were able to dodge it but it didn't matter because the moment chucky recovered from miss, he had power halfway back

    Chucky v.4 need strategy to whether u use or don't use power, rather than spamming it all the time, opens possibilty for 50/50, scamper at window is still good and pallets to window scaper as well

  • juciy8717
    juciy8717 Member Posts: 87

    i have an idea even though i made this post just saying if i were to bring scamper back this how would do it

    cooldown 14 sec

    slice and dice 9m per sec

    scamper 1.7 sec

    scamper dash 1.1 sec or 1.2 sec

    buff running shoes buff yard stick

    buff hard hat and buff doll eyes

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