http://dbd.game/killswitch
Twins rework
We know that their last attempt to rework them didn't go well.
I played them mostly in their weakest version (with the 5s cooldown). Their slugging potential, which is by far the most viable passive slowdown in their kit is more of "i can do that" and also as Charlotte is only able to break stuffs and hook survivors…
But what if…
Victor:
→ has ability to break pallets, walls and gens
→ has ability to see auras and scratch marks
→ Get unique interaction with survivor that will hook them and force Victor on longer cooldown (this will be time save managment that is very unpleasant towards Twins)
→ is crushable on injury, no longer latch onto survivors, no longer is killed by stuns but suffer stuns same to when downing survivors
→ gets increased detection zone
Charlotte:
→ when Victor is in the longer cooldown, Charlotte is granted undetectable, faster break and vault speed
Main wish here is to make them more viable in non-slugging playstyle and hope that antislugging update will solve that instead.