Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Legion changes idea :D

deswBolsonaro
deswBolsonaro Unconfirmed, Member Posts: 1

i think a healthy rework for both sides is if the legion hit the same survivor twice the feral frenzy ends and apply a haste effect to the killer, kinda killer sided so id make the first frenzy lasts for 3 seconds, and the chained ones lasts for normal time, so the legion will need to actually find a survivor in ordered to rush em down 😅

- the initial feral frenzy lasts for 2-3 seconds, wilhe the chained ones lasts for 10 seconds;

- if the legion hits a feral slash in a deep wounded survivor the feral frenzy will end (no fatigue applied) and give the legion 7% haste status effect for 5 seconds

- When the first Frenzy hits, everyone in Legion's TR hears the Chase theme.

- As long as a Frenzy after the first hit is active, the Legion mask symbol is spray-painted on Survivor's Screens.

∆i think these changes would fix the survivors boredom getting deep wounded over and over again, due to be killers only one option, and also give survivor sum info of whats going on, while also fixing the inevitable boring m1 chase that the killer needed to face∆

Greetings from brazil! 🇧🇷