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Found a bug where The Ghoul's ability animation plays incorrectly.
SUMMARY OF THE ISSUE: Please understand that I am using a translator to write this report. When The Ghoul successfully grabs a survivor using Kagune Leap, a QTE appears on the screen. Depending on whether the QTE is completed successfully or not, a different animation is played to injure the survivor. However, even when I succeed in the QTE — the score effect appears in the top right and the countdown is actually extended — the animation that plays is the one for QTE failure. This bug does not occur every time, but it happens about 2 out of 3 times.
PLATFORM: PC(Steam)
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: There are no special conditions required — this bug occurs randomly during normal gameplay while using The Ghoul's ability. However, since the occurrence rate is relatively high, the animation bug is quite noticeable. This bug occurs consistently regardless of perks, add-ons, map, survivor, or graphic settings.
VIDEO:
This video shows the animation that plays when the QTE is successfully completed. But…
This video shows the animation for a failed QTE playing, even though the QTE was successful and the score effect appeared in the top right corner.
PLAYER LOGS: