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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Compromise on the map offerings - less % at high mmr?

I don't use map offerings and don't care if people do so Im truly impartial here (which is very different from my regular posts.) That said wouldn't a compromise be to make the offerings more effective, higher chance of use at lower MMR, worse at higher? Or maybe lower the chance as more people add to a SWF?

Just a thought, hate to see people just not using them.

Comments

  • Valimure
    Valimure Member Posts: 244

    I'd like to see their effect reversed. Killers have a 100% chance of that map being chosen (to help with specific builds) while Survivors have a 100% chance of that map being blocked when they bring an offering.

  • Crowman
    Crowman Member Posts: 10,095

    Personally I don't think map offerings should exist. But I also don't want DBD to become riddled with adjustments that happen after you get into a lobby. Would just make it annoying to run a build for it to only become less effective due to matchmaking.