http://dbd.game/killswitch
Quest Rewards Lackluster
Quest Rewards should scale up as the objectives get harder or rather more complex and time consuming. I mean you have Rift quests to complete 20 generator repairs or to kill 20 survivors and the reward is 10,000 blood points, which you can spend in a blood web on 3 nodes.. The amount of matches you must play to complete said quests will net you 500,000 blood points.. Ridiculous.
Another example is similar quests awarding 10 iridescent shards.. that’s like 5% of what the cheapest cosmetics cost in the in game store..
This is my first ever post. I hope I followed the rules and didn’t repeat anything, etc. Thanks for reading!
Comments
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Agreed. It's sad we went from tomes where we had challenges that would grant us 50k and more, depends on if it was normal or Master quests, to all quests only granting is 10k.
It's the only thing I dislike about the new Quest system, but also how boring some quests are. We are into the very first Rift and they are already reusing challenges (blind killer while it's carrying a survivor). I know they wanna avoid character specific challenges, but I really wish they'd make Master challenges again.
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