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Iridescent Ring of Vlad still bugged and does not track survivors
Saw a post from all the way back in August 2024 and still this issue has not been resolved yet.
Regarding the PC gameplay experience, the add-on in question appears to simplify the game mechanics by removing a pillar, yet it fails to exhibit any homing effect. Multiple attempts in regular games, including trials against AI bots, have confirmed the absence of this feature.
The intended "homing" functionality remains unclear, as no auto-aim, pillar movement, or survivor-directional pillar spawning was observed. Regardless of survivor presence, the pillars consistently manifest in a straight line directly ahead of the player, with the sole modification being the reduction of one pillar from the original configuration.
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Please use the template when submitting a bug report, including videos and logs. Thank you!
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So do I resubmit it or is it under consideration and being addressed?
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