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The tunneling needs to stop!

I know there's some update coming out in the future, but if it came out yesterday, it is still horribly long overdue.

90% of games, someone is getting tunneled out or proxy camped. And probably around a third of these games, it's just a hard tunnel right off of hook. This is absolutely insane. These jerk killer players are KILLING THIS GAME.

To everyone who says "tunneling is a valid strategy" … no, it's not. That is a circular argument. This is only a valid strategy so long as the devs leave it untouched. The minute they put their foot down and say no more and put in a meaningful change to stop this nonsense from happening every other game, then it will no longer be a valid strategy.

A simple thing that can be done is doubling the anti-camp radius. And you can also increase the duration of endurance and haste off of hook based off of how many more hook states a survivor has compared to all the other survivors.

Comments

  • MechWarrior3
    MechWarrior3 Member Posts: 5,365

    While I agree its really frustrating 100% without a doubt, ask any of my friends since I am the one that usually gets tunneled. From the killers perspective, since I play both sides, If I lost a couple gens right off that bat for whatever given reason, I need to flip pressure in my favor. The quicker I can get a survivor OUT the better. I don't have to do this for most of my games and tunneling right at 5 gens is gross. I definitely don't do that, but I will tunnel if I have to.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 327

    Tunneling is only acceptable when get bullied by toxic Survivors or gen rushed, but anything other than this, is not acceptable, but I doubt something will be put into place that will work

  • UnicornMedal
    UnicornMedal Member Posts: 1,528

    Lots of camping/tunneling/slugging all around right now. Feels good to know the trial is over 2 minutes in and having it extend for 6 minutes longer without doing a whole lot.

  • vol4r
    vol4r Member Posts: 892

    Oh, I had a game yesterday, when I punished hard tunneler for tunneling me.

    4 man out! It felt so good.

    NOED didnt help him.

    He hard tunneled me for 3 gens, didnt succeed, left me and after that I made like 3 pallet saves. That punishment was GOLDEN.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935

    Tunneling on low gens seems accaptable to me. Killer simply needs to take someone out of the game to win and going for this at like 1/2 gens left seems reasonable to me.

    Tunneling for me is an issue basically only if killer goes for it since from start of the game.

  • Coffee2Go
    Coffee2Go Member Posts: 773

    Then stop playing in a 4 stack party with vc and gen rushing!

  • KatsuhxP
    KatsuhxP Member Posts: 1,597

    "To everyone who says 'tunneling is a valid strategy' … no, it's not. That is a circular argument. This is only a valid strategy so long as the devs leave it untouched. The minute they put their foot down and say no more and put in a meaningful change to stop this nonsense from happening every other game, then it will no longer be a valid strategy."

    First of all what's that for a increadible useless part to read? Of course it's only valid as long as it's accepted by the developers. If it wasn't accepted (by them actually saying themself it's a valid strategy) it wasn't valid - that's what people are usually leaning on and makes also a lot of sense. This part is just a pile of hollow words.

    Second: yes people tunnel because the killer is at a disadvantage with 4 survivors alive, and they don't have any reason to not tunnel - it would only make it harder for yourself without anything you gain by it. The best thing to do would be to even it out so that you're actually able to not rush the first kill, and at the same time make it that survivors don't instantly lose as soon as they are 3 people or less - then you make it impossible to camp or tunnel (or make it increadible unattractive) and you're basically all set to actually reach what people want. This system would need constant finetuning to work, it would also make the game feel a lot more plain probably - it would drag games that are not even on the playerskill longer than it has to, and make you lose games sometimes that you wouldn't. (If you want a example look at 2vs8, the system there was pretty similar but with a too high scaling, it felt really bad from time to time because you made yourself lose by being to fast).

  • Coffee2Go
    Coffee2Go Member Posts: 773

    Using your ideology, then my objective is to tunnel to prevent your objective :)

    So no! I will continue doing my objective!

  • Coffee2Go
    Coffee2Go Member Posts: 773
    edited July 18

    Not sure if you are employed or unemployed, playing on console or pc with mnk, but i still stand by what i said.

    If we go by the ideology you said then tunneling should be allowed if its a method killers use when desperate to put some pressure to get a kill or two and feel rewarded for their 15 minute q times.

    On top of that i have a ps5 and play controller to relax after work.

    Again if you are unemployed or never worked a single job in your life then you cant possibly know how annoying and unfair it is to use your free time after work to play few matches as a killer who ends up getting with 3 to 4 stacked teams that finish a match in 5 minutes and make you feel powerless because everywhere you rotate they pop the gen you just came from just because of their comms.

    The only thing that feels rewarding againts those players is to tunnel them nothing else, if they are friendly i am friendly we grind BP together and XP.

    Simple as it is im not a monster but i can be if other people are too.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 509
    edited July 18

    Speaking of useless and hollow….

    All I am reading here is yet more circular arguments.

  • KatsuhxP
    KatsuhxP Member Posts: 1,597

    Oh and yours had more substance? Please enlighten me on your increadible ideas that don't fix anything haha xD

  • LockerLurk
    LockerLurk Member Posts: 1,683
    edited July 19

    Congratulations, you stomped a baby probably truly trying their very best. Experienced Killers don't generally hard tunnel for multiple gens or use NOED seriously, and if they're using it while tunnelling they're extra doing it wrong. Let me guess, it was a P0 Wraith and he was running basekit stuff and his own perks too?

    Shame on you for this Us versus Them post.

    This exactly. Pressuring this way is really a tool you only use to generate SOME pressure or get SOMEONE out if you are low on gens and don't have anyone out yet. It's rare you have the luxury of being able to breathe and spread hooks equally. That's just not usually how games go if you're evenly matched. Some Killers even have to use this tool more than others.

    It's as you say, ONLY a problem if they focus the same person from the word go and never go for anyone else SOLELY so that one person can't play the game. THAT is what hard tunnelling is. THAT is toxic. Anything else is pressure.