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Dracula's Add Ons and my ideas to balance or give some variety

Hi everyone, today I will be delving into my thoughts regarding Dracula's add-ons and what I think should be changed to make them more viable and perhaps add more variety in the encounters with Dracula as a survivor and playing him as killer. Without further adieu, HAVE AT THEE!

Iridescent Ring of Vlad

I recently made a bug report of this add-on since it is either bugged that it does not track or the homing is simply non existent even when you aim relatively close to a survivor with Hellfire.

I would change it to either make a 30 degree cone with three lines of flame but keep the -1 to pillars of flame and add a 25% to the cooldown or even better make Hellfire go through walls with -1 to pillars of flame and add 25% to the cooldown.

Alucard's Shield

As it stands at the moment, the only way this add-on becomes semi good is to use a complete end game build with Blood Warden and hope you can proc it before the survivors leave the gate. Then you realize you have no 2nd add-on until the gates are opened and cry.

I would rework this add-on completely and make it give the Wolf form an additional dash to make the total pounces three and double the required scent orbs to recharge.

Warg's Fang

This is honestly top 5 for Dracula add-ons and I would not change anything about it at the present time.

Medusa's Hair

This is a good add-on but I find no reason to use this when Lapis Lazuli will completely block the vault. I noticed that survivors will either get to a pallet any way or it is a 50/50 guessing what side of a vault the survivor is on.

I would change it to give Exhaustion for 5 seconds with the same radius or make survivors scream making them Oblivious.

Lapis Lazuli

This add-on is a bring every single game for me since it is a free Bamboozle which is insane. I would not change anything about this add-on at the moment.

Cube of Zoe

Any add-on the relies on you losing objectives is a bad thing and it is extremely situational as well. Not only does a generator need to get done but you also need to be in a chase with a survivor. Otherwise, it is a beacon showing everyone where you are.

I would change this to when a generator is at 90% progress the survivor(s) is/are faced with continuous skill checks and if they fail a skill check or let go, the generator will have pillars of flame erupt in a circle injuring the survivor(s). It only can activate on each generator once.

Sylph Feather

A fun add-on that ramps up as the game goes on that can be combined with Ruby Circlet for nice Hellfire cooldown. No change needed.

Sunglasses

A great add-on in combination with Sylph Feather or if Iridescent Ring of Vlad gets fixed. No change needed.

Pocket Watch

Good in combination with Lapis Lazuli or Medusa Hair. No change needed.

Killer Doll

This is the other add-on I usually bring every game in combination with Lapis Lazuli. I would not change anything about this add-on.

Force of Echo

It is very funny the description says "An artifact that grants bats even greater senses in the dark." When the add-on does absolutely nothing to do with Bat form.

I would switch the add-on to give Bat form killer instinct when within 8 meters of a survivor that tracks for 3 seconds but then goes on cooldown for a period or until you teleport again. The alternative is to have the same effect but reveal the survivor(s) instead sort like echolocation.

Winged Boots

This add-on is good but very situational since I rarely need the extra distance to get across the map. I will use it more and see if there is a noticeable difference. No change needed.

White Wolf Medallion

This add-on is never needed since there are much better options to choose from always and have never needed longer killer instinct since the scent orbs help plenty in tracking survivors mid chase.

I would change this add-on to have pounce no longer destroy pallets but instead vaults them like the respective Legion or Wesker add-ons.

Moonstone Necklace

Great add-on in combination with Monitor and Abuse. I however can not not justify using Monitor and Abuse since most the time you will find survivors much faster flying around in Bat form while Undetectable and when you are in Vampire or Wolf form, 9/10 times you are already in a chase.

I would change this add-on to make it kind of like the Wraith add-on making survivors unable to gauge the distant Dracula is shape changing at or even switch the audio cues of each form when shape changing for misdirection.

Magical Ticket

Great add-on. Teleporting faster is never a bad thing. No change needed.

Blood-Filled Goblet and Cerberus Talon

These add-ons are used together for great effect. No change needed.

Traveler's Hat and Clock Tower Gear

These add-ons are kind of terrible and are very unnoticeable to me when using them.

I would change each it to -20% for each add-on to justify using them.

Ruby Circlet

Great add-on in combination with Sylph Feather. No change needed.

Dracula 1.png

Thank you for reading and I appreciate your feedback.