Dead by Daylight: Killer Concept Submission: the Mundy brothers
I had help with chatgpt but this is my idea and I help you guys can add him in **Dead by Daylight: Killer Concept Submission**
**Subject:** The Mundy Brothers – Michael Mundy (“The Artificer”) & Hector Mundy (“The Ripper’s Shadow”)
**Submission Type:** Killer Concept Proposal (Full Lore, Powers, Perks, and Map Design)
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### Overview:
Michael Mundy and Hector Mundy are two individual killers tied by blood but separated by obsession. Each embodies a different form of terror—one of calculated precision, the other of raw brutality. This concept presents them as distinct killers with their own lore, powers, maps, and counters, designed to challenge survivors in unique ways.
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## Killer Profile: Michael Mundy – “The Artificer”
**Height:** 6'3" (190 cm)
**Weight:** 205 lbs (93 kg)
**Appearance:**
* Wears a 3D-printed mask modeled after H. H. Holmes, featuring a curled mustache and cold Victorian facial structure.
* Dressed in a dark Victorian-style vest beneath a modern, bloodstained engineer's coat.
* Carries small, old-fashioned recorder devices.
* Calm, methodical posture; only audible breathing betrays his presence.
**Lore Summary:**
Born into wealth, Michael Mundy idolized historical serial killers, particularly H. H. Holmes. Trained as a tech engineer and designer, he created a modern “murder house” filled with death traps and recorders playing classical music. Vanished after an apparent suicide in 2020, he was instead taken by the Entity mid-fall.
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**Power: Dolorosa Sonata**
Michael places recorder devices across the map, which play unsettling classical music. Survivors near an active recorder experience:
* Visual distortions (blurred vision, hallucinations).
* Muted environmental sounds.
* Focus-drift caused by the intensifying music.
Survivors can disable recorders. However, disabling a recorder reveals that survivor’s aura to Michael for 60 seconds.
On his personal map (The Murder House), Michael can place additional recorders for stronger map control.
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**Perks:**
1. **Silent Composer**
* Killer’s footsteps are silent. Breathing becomes the primary detection method for survivors, intensifying as he nears.
* **Counterbalance:** Injured survivors emit 15% louder grunts of pain.
2. **Stage of Fear**
* Hooking a survivor causes all nearby generators to instantly regress by 5%.
* **Counterbalance:** Following a hook, skill checks for survivors are 2% easier to hit.
3. **Masterpiece**
* Completing a generator reveals the auras of nearby survivors (within 8 meters) for 5 seconds.
* **Counterbalance:** Each survivor can only trigger this effect once per trial.
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**Survivor Counters:**
* Disable recorders quickly to avoid prolonged exposure effects.
* Use stealth-focused perks like Iron Will to minimize audio detection.
* Maintain situational awareness in music-heavy areas to avoid ambushes.
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**Map: The Murder House**
A modern Victorian mansion blending industrial engineering with 1800s aesthetics. Features narrow corridors, false walls, and mechanical traps as environmental set dressing. Recorder placements dominate generator zones, forcing survivors to engage with the power.
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## Killer Profile: Hector Mundy – “The Ripper’s Shadow”
**Height:** 6'0" (183 cm)
**Weight:** 225 lbs (102 kg)
**Appearance:**
* Messy, unkempt dark hair and blood-caked skin.
* Sunken, hollow eyes ringed in black.
* Wears a torn butcher’s apron over a ripped work shirt.
* Wields a large, rusted butcher’s blade.
* Emits unsettling laughter and grunts.
**Lore Summary:**
Hector Mundy, unlike his brother, worshipped Jack the Ripper’s chaotic brutality. Working in a bookstore before turning to mass murder, Hector killed over 200 people before being captured. Executed by hanging in 2016, he was taken by the Entity the moment the noose tightened.
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**Power: Blood Frenzy**
Hector enters a blood-fueled frenzy, gaining:
* Increased movement speed.
* Extended blood trails from injured survivors.
* Reduced cooldown after missed attacks.
After landing multiple chained hits, Hector triggers Shadow Mode:
* Scratch marks left by survivors become invisible.
* Movement speed increases temporarily.
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**Perks:**
1. **Shadow Hunt**
* Successfully hitting two different survivors within a short time grants undetectable status for 10 seconds.
* **Counterbalance:** During this period, Hector’s movement speed is reduced by 3%.
2. **Brutal Trail**
* Injured survivors leave brighter, longer-lasting blood trails, visible at greater distances.
* **Counterbalance:** Hector’s lunge distance is reduced by 10%.
3. **Ripper’s Legacy**
* After hooking a survivor, vaulting and pallet-breaking speed increases by 15% for 30 seconds.
* **Counterbalance:** Generator regression slows by 10% while this effect is active.
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**Survivor Counters:**
* Use open terrain to mitigate Shadow Mode ambushes.
* Heal quickly to eliminate blood trail tracking.
* Lightweight and stealth perks minimize exposure during Shadow Mode.
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**Map: The Back Alley Butcherhouse**
An industrial slaughterhouse built beneath decaying city streets. Featuring maze-like hallways, exposed meat hooks, and pools of dried blood. Dim lighting and industrial ambiance enhance chaos during chases.
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## Conclusion:
The Mundy Brothers provide two distinct horror styles:
* **Michael Mundy** offers psychological horror and map control through ambient manipulation and audio disorientation.
* **Hector Mundy** delivers physical aggression and relentless pursuit, rewarding reckless chases and punishing the careless.
Their respective lore, gameplay styles, perks, and counterplay offer unique contributions to Dead by Daylight’s killer roster while remaining fair to survivors with intentional weaknesses and counter mechanics and Thank you for considering this concept and I have a photo for Micheal and it's takes inspiration from the devil in me and at the end of his lore he jumped off a cliff you can do something with that but yeah and I have no idea what to look for Hector but yeah here's the photo.
And here are what the things I want to look like the perks but yeah I don't know if it's ok and this is for Hector
And now this is for Micheal


