Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application

My Custom Perks - DbD Challenge

BritishFello
BritishFello Member Posts: 50

BHVR, notice me, senpai.

Boon: Fogshield
Your determination manifests into a shield to protect you from the tendrils of the dark.
Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in a radius of 24 metres.
All Survivors benefit from the following effects when inside the Boon Totem's radius:

All Survivors are not affected by the Dark Mist and can see clearly through The Fog for 64/96/128.
The Killer is unable to see your Aura while within the Boon Totem's radius.

"People forget what good ol' determination does for you here." - Lost Tapes, Rodrick

Nostalgia
Memories are currency in this realm. Use it, what do you know?
When another Survivor is in the Dying state when the Exit Gates are powered, you immediately see the Aura of the Killer for 3/5/7s.
You can see the Killer's aura while within Exit Zones.

"This brings me back… Wait a minute, what am I doing?!"

Do It Yourself
DIY is an important life skill!
When you are repairing a Generator for the first time, once it reaches 90/80/70% progress, The Entity blocks it until you drop a pallet which stuns the Killer. When this happens, the Generator is immediately completed.

This perk is then unusable for the remainder of the trial.

If 2 or more Survivors have this perk equipped, and are working on the same Generator, the effect still applies, and any of these Survivors can complete the Generator by stunning the Killer.

"Still workin' out the kinks!"

Teamwork: The Final Stretch
When it comes down to it, all you can do is run.
When the Exit Gates open, if another Survivor is in chase and you are within 16/32/48m radius of that Survivor you both gain 3% Haste until you leave that radius. The effect persists for 2s afterwards.

"Let's go, move it!" - Lost Tapes, Noah

Bond: Sickness and Health
Bonds can ensure mutual survival or mutual destruction.
When you heal a Survivor for a health state for the first time, you both become Bonded and can see each other's auras. While being affected by Bond: Sickness and Health, you heal each other 50/60/70% faster.

When one of the affected Survivors goes into the Dying state, the other screams and goes into the Dying state as well.

When one of the Survivors goes into the Dying state, this perk is deactivated for the remainder of the Trial. Additionally, a Survivor can only be Bonded to one Survivor in a match. If another Survivor attempts to use this Perk on you or the Survivor you are Bonded with, the Perk is voided.

"You're my brother now, got it?"

Bond: Brothers In Arms
Fighting side-by-side empowers you and keeps you stronger.
When you heal a Survivor for a health state for the first time, you both become Bonded and can see each other's auras. While being affected by Bond: Brothers In Arms, you gain the following effects:

When one of you stuns the Killer using a Pallet, you both see the Killer's aura for 7/8/9s.

When one of you stuns the Killer using a Flashlight, you both gain a 10% haste boost for 3s.

When one of you goes into the Dying state, the other screams and also goes into the Dying state. This perk is then deactivated for the remainder of the trial.

"C'mon, let's do this. Together!" - Lost Tapes, Evan

Scent Of Blood
The longing for blood and viscera empowers you and ultimately leads you to hunt more aggressively.
When you put a Survivor into the Injured state, you gain Killer Instinct on any Survivors within 8/16/24m of you.

"The beast swung his hammer, breaking my bones as I screamed in pain. It grinned a wicked grin, and vanished into the Fog."

Culinary Talent
You've always known you had a talent for "cooking" good food.
When you put a Survivor into the Dying state, this perk gains one Token. When the Exit Gates are powered, any Survivors within 4/8/12m of a Totem, whether Blessed, Hexed, Dull or Snuffed, scream and gain Killer Instinct for 5s.

"Burnt flesh and intestines lay in the fire beneath the crude totems, bubbling with a sickening sound."

Hex: Hopeless Endeavour
You're aware that they scramble towards an inevitable fate.
Whenever a Survivor stuns you by any means, gain one Token, up to 10. When the Exit Gates open, all tokens are spent and this Hex applies itself to a Dull Totem. While the Hex is active, every Survivor becomes Hindered for 1% per Token + 2/3/4% until the Totem is cleansed. Survivors can see the Aura of this Totem within 24m. You cannot see the Aura of this Totem.

"And as we saw our victory, it faded just as fast. I felt the shackles of darkness apon me."

Comments

  • BritishFello
    BritishFello Member Posts: 50

    I'll add more to this, so check the post every once in a while!