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Map Offerings Were Nerfed Too Hard

Star99er
Star99er Member Posts: 1,530

Consider bumping the odds up from 20% to 33% or reducing the offering rarity from rare to uncommon.

Comments

  • Zuiphrode
    Zuiphrode Member Posts: 513

    Just make them killer only, killers need to care about the map they're on FAR more than survs do (to the point where certain builds only work on certain maps).

  • Memesis
    Memesis Member Posts: 729

    No. Make them 10%. Or 5%. I hate map offerings and equally despise the people who use them for the unfair advantage they give.

  • Ragna_Rock
    Ragna_Rock Member Posts: 204

    This but just remove them from the bloodweb so I can save BP

  • Ohyakno
    Ohyakno Member Posts: 1,499

    Honestly kind of agree. They're absolutely pointless right now.

  • Jacknalls_Paw
    Jacknalls_Paw Member Posts: 362

    I have never used a map offering, and I certainly won't use it even after the rework, since it's practically useless as it is now.

    The problem is that, unfortunately, more and more junk is accumulating in the inventory and bloodweb because of this change and it's so frustrating.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,843

    Just remove them and lower the amount of bloodweb junk. Map offerings actually being reliable was extremely unhealthy and they should never be buffed again

  • Chiky
    Chiky Member Posts: 1,139

    no, rework them to mean: you have 0% chance to go to this realm. basically a realm ban

  • BlackJimmy88
    BlackJimmy88 Member Posts: 71

    Counterpoint: They should have nerf’d them harder.


    The game isn’t balanced enough for players to have say where we play. Until BHVR manages to make every map equally balanced for both sides, then Map Offerings should be removed from the game.


    Same with Oak Offerings. Players shouldn’t have a say in hook placement.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,223

    The devs should either completely remove them (I personally would prefer that) or change them to prevent their associated maps from being selected. However, buffing their current function is a terrible idea. No side should be able to dictate the map and tailor their build around that.