http://dbd.game/killswitch
Fog vials and accessibility
Hello:
Can you please revisit and possible remove the fog vials due to accessibility reasons. I know you already addressed the sound effects bit the brightness of the fog and quickness of it popping up can create headaches, migraines, vision problems, and possible migraines in people prone to those. By keeping them in, it will create an exclusion of people who have already bought and played the game before their inclusion.
I am also wondering if anyone else has noticed a difference in brightness based on maps as Hawkins was dark grey but the few out door maps I played in, they were very bright and forced me to not bother playing those matches further.
Comments
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i've had to uninstall dbd due to some of these reasons, my tritanopia conflicts with fog vial visuals, even with the setting for it. the headache i got from it, and the panic attack i got when i realized my favorite game was no longer for me
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This is copy of answer from different post as I don't want to write it twice.
I must argue that the game can't be balanced about that. There should be accessibility options to reflect that though. The fog vials side effects are something that exist in the game for already a long time in perk versions = iron will, lightweight, lucky break, the ellen ripley silent footsteps perk, self preservation and many more. This is not new mechanic to make killers unable to track you, it's something that is in the game for a while, but is not as popular so the vials won't be soon, because they are truly not helping much and people will shift back to beamers and medkits, trust.
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I've only seen the devs responding to people who want them nerfed or removed so far. So my guess is that they will either be nerfed so hard that they become mostly useless, or they will just scrap them entirely.
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Yeah it's not pleasant is it :(
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Withdrawn.
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Where have you seen devs talking about it? Not doubting you but I'm curious about their commentary.
As far as accessibility goes...... It sounds mean but you cannot account for every single issue someone has. Not everything is for everybody, sorry.
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Might not be a dev, just a community manager or something.
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