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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Supposedly, they add +1 generator to complete (8 total) but buff gentimes to 80 seconds

SpringMyTrap
SpringMyTrap Member Posts: 752
edited August 1 in Feedback and Suggestions

Imagine this was done with promised antisystems being added which are broadly on the same level as basekit UB they planned to test in chaos shuffle.

Survivors need to pop 6 gens now. There are 8 gens in total.

Gen spawn logic is changed slightly to make them more spaced out.

Generators require 80 charges to complete instead of 90.

Slowdown/toolboxes are supposedly not buffed/nerfed.

Killers who have powers related to gen spawns get +1 prop to spawn for the extra generator. These killers are buffed by however necessary if the increased amount of props results into an indirect nerf (sadako, xenomorph in particular)

Do you think this would be the change to the better or the worst?

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